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Lines Matching refs:perspectiveZ

344         result.perspectiveZ = perspectivePoint[2];
352 result.perspectiveX = result.perspectiveY = result.perspectiveZ = 0;
1444 blendFloat(fromDecomp.perspectiveZ, toDecomp.perspectiveZ, progress);
1475 m_matrix[2][3] = decomp.perspectiveZ;