Lines Matching refs:semanticIndex
338 unsigned int semanticIndex = elementIndex * variableRows + varying.columnIndex * mRenderer->getRendererCaps().maxVaryingVectors + varying.registerIndex + row;
339 std::string n = Str(semanticIndex);
370 int semanticIndex = 0;
393 structHLSL += " " + decorateVariable(shaderAttribute.name) + " : TEXCOORD" + Str(semanticIndex) + ";\n";
394 semanticIndex += VariableRegisterCount(shaderAttribute.type);