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Lines Matching refs:fsBuilder

74     GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
75 SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0);
77 fsBuilder->codeAppendf("\t\t%s = vec4(0, 0, 0, 0);\n", outputColor);
83 fsBuilder->codeAppendf("\t\tvec2 coord = %s - %d.0 * %s;\n", coords2D.c_str(), fRadius, imgInc);
91 fsBuilder->codeAppendf("\t\t%s += ", outputColor);
92 fsBuilder->appendTextureLookup(samplers[0], "coord");
96 fsBuilder->codeAppendf(" * float(coord.%s >= %s.x && coord.%s <= %s.y)",
99 fsBuilder->codeAppendf(" * %s;\n", kernelIndex.c_str());
100 fsBuilder->codeAppendf("\t\tcoord += %s;\n", imgInc);
105 fsBuilder->codeAppend(modulate.c_str());