Lines Matching refs:fGL
15 , fGL(NULL) {20 if (fGL) {27 SkSafeUnref(fGL);32 if (fGL) {33 fGL->unref();37 fGL = this->createGLContext(forcedGpuAPI);38 if (fGL) {41 if (!fGL->validate()) {42 fGL = NULL;127 fGL->unref();128 fGL = NULL;139 if (fGL) {140 fGL->abandon();