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Lines Matching refs:Scavenge

266   // Is there enough space left in OLD to guarantee that a scavenge can
274 // a scavenge would have succeeded.
279 *reason = "scavenge might not succeed";
804 PrintF("[IncrementalMarking] Scavenge during marking.\n");
1085 Scavenge();
1288 // has survived scavenge since the last expansion and we are not in
1336 // in the store buffer and mark it scan-on-scavenge again. This may happen
1413 void Heap::Scavenge() {
1420 gc_state_ = SCAVENGE;
1423 LOG(isolate_, ResourceEvent("scavenge", "begin"));
1544 // Update how much has survived scavenge.
1548 LOG(isolate_, ResourceEvent("scavenge", "end"));
4353 CollectGarbage(NEW_SPACE, "idle notification: scavenge");
4408 // just-completed scavenge collection).
4732 // Scavenge collections have special processing for this.
4775 // on scavenge collections.