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15 				in highp vec4 dEQP_Position;
34 layout(location = 0) out mediump vec4 dEQP_FragColor;
45 dEQP_FragColor = vec4(result, result, result, 1.0);
56 in highp vec4 dEQP_Position;
75 layout(location = 0) out mediump vec4 dEQP_FragColor;
86 dEQP_FragColor = vec4(result, result, result, 1.0);
97 in highp vec4 dEQP_Position;
116 layout(location = 0) out mediump vec4 dEQP_FragColor;
127 dEQP_FragColor = vec4(result, result, result, 1.0);
138 in highp vec4 dEQP_Position;
157 layout(location = 0) out mediump vec4 dEQP_FragColor;
168 dEQP_FragColor = vec4(result, result, result, 1.0);
179 in highp vec4 dEQP_Position;
198 layout(location = 0) out mediump vec4 dEQP_FragColor;
209 dEQP_FragColor = vec4(result, result, result, 1.0);
220 in highp vec4 dEQP_Position;
239 layout(location = 0) out mediump vec4 dEQP_FragColor;
250 dEQP_FragColor = vec4(result, result, result, 1.0);
261 in highp vec4 dEQP_Position;
280 layout(location = 0) out mediump vec4 dEQP_FragColor;
291 dEQP_FragColor = vec4(result, result, result, 1.0);
306 in highp vec4 dEQP_Position;
325 layout(location = 0) out mediump vec4 dEQP_FragColor;
336 dEQP_FragColor = vec4(result, result, result, 1.0);
347 in highp vec4 dEQP_Position;
366 layout(location = 0) out mediump vec4 dEQP_FragColor;
377 dEQP_FragColor = vec4(result, result, result, 1.0);
388 in highp vec4 dEQP_Position;
407 layout(location = 0) out mediump vec4 dEQP_FragColor;
418 dEQP_FragColor = vec4(result, result, result, 1.0);
429 in highp vec4 dEQP_Position;
448 layout(location = 0) out mediump vec4 dEQP_FragColor;
459 dEQP_FragColor = vec4(result, result, result, 1.0);
470 in highp vec4 dEQP_Position;
489 layout(location = 0) out mediump vec4 dEQP_FragColor;
500 dEQP_FragColor = vec4(result, result, result, 1.0);
511 in highp vec4 dEQP_Position;
530 layout(location = 0) out mediump vec4 dEQP_FragColor;
541 dEQP_FragColor = vec4(result, result, result, 1.0);
552 in highp vec4 dEQP_Position;
571 layout(location = 0) out mediump vec4 dEQP_FragColor;
582 dEQP_FragColor = vec4(result, result, result, 1.0);
593 in highp vec4 dEQP_Position;
612 layout(location = 0) out mediump vec4 dEQP_FragColor;
623 dEQP_FragColor = vec4(result, result, result, 1.0);
634 in highp vec4 dEQP_Position;
653 layout(location = 0) out mediump vec4 dEQP_FragColor;
664 dEQP_FragColor = vec4(result, result, result, 1.0);
675 in highp vec4 dEQP_Position;
694 layout(location = 0) out mediump vec4 dEQP_FragColor;
705 dEQP_FragColor = vec4(result, result, result, 1.0);
716 in highp vec4 dEQP_Position;
735 layout(location = 0) out mediump vec4 dEQP_FragColor;
746 dEQP_FragColor = vec4(result, result, result, 1.0);
757 in highp vec4 dEQP_Position;
776 layout(location = 0) out mediump vec4 dEQP_FragColor;
787 dEQP_FragColor = vec4(result, result, result, 1.0);
798 in highp vec4 dEQP_Position;
817 layout(location = 0) out mediump vec4 dEQP_FragColor;
828 dEQP_FragColor = vec4(result, result, result, 1.0);
839 in highp vec4 dEQP_Position;
858 layout(location = 0) out mediump vec4 dEQP_FragColor;
869 dEQP_FragColor = vec4(result, result, result, 1.0);
880 in highp vec4 dEQP_Position;
899 layout(location = 0) out mediump vec4 dEQP_FragColor;
910 vec4(result, result, result, 1.0);
921 in highp vec4 dEQP_Position;
940 layout(location = 0) out mediump vec4 dEQP_FragColor;
951 dEQP_FragColor = vec4(result, result, result, 1.0);
962 in highp vec4 dEQP_Position;
981 layout(location = 0) out mediump vec4 dEQP_FragColor;
992 dEQP_FragColor = vec4(result, result, result, 1.0);
1003 in highp vec4 dEQP_Position;
1022 layout(location = 0) out mediump vec4 dEQP_FragColor;
1033 dEQP_FragColor = vec4(result, result, result, 1.0);
1044 in highp vec4 dEQP_Position;
1063 layout(location = 0) out mediump vec4 dEQP_FragColor;
1074 dEQP_FragColor = vec4(result, result, result, 1.0);
1085 in highp vec4 dEQP_Position;
1104 layout(location = 0) out mediump vec4 dEQP_FragColor;
1115 dEQP_FragColor = vec4(result, result, result, 1.0);
1126 in highp vec4 dEQP_Position;
1145 layout(location = 0) out mediump vec4 dEQP_FragColor;
1156 dEQP_FragColor = vec4(result, result, result, 1.0);
1167 in highp vec4 dEQP_Position;
1186 layout(location = 0) out mediump vec4 dEQP_FragColor;
1197 dEQP_FragColor = vec4(result, result, result, 1.0);
1208 in highp vec4 dEQP_Position;
1227 layout(location = 0) out mediump vec4 dEQP_FragColor;
1238 dEQP_FragColor = vec4(result, result, result, 1.0);
1249 in highp vec4 dEQP_Position;
1268 layout(location = 0) out mediump vec4 dEQP_FragColor;
1279 dEQP_FragColor = vec4(result, result, result, 1.0);
1290 in highp vec4 dEQP_Position;
1309 layout(location = 0) out mediump vec4 dEQP_FragColor;
1320 dEQP_FragColor = vec4(result, result, result, 1.0);
1331 in highp vec4 dEQP_Position;
1350 layout(location = 0) out mediump vec4 dEQP_FragColor;
1361 dEQP_FragColor = vec4(result, result, result, 1.0);
1372 in highp vec4 dEQP_Position;
1391 layout(location = 0) out mediump vec4 dEQP_FragColor;
1402 dEQP_FragColor = vec4(result, result, result, 1.0);
1413 in highp vec4 dEQP_Position;
1432 layout(location = 0) out mediump vec4 dEQP_FragColor;
1443 dEQP_FragColor = vec4(result, result, result, 1.0);
1454 in highp vec4 dEQP_Position;
1473 layout(location = 0) out mediump vec4 dEQP_FragColor;
1484 dEQP_FragColor = vec4(result, result, result, 1.0);
1495 in highp vec4 dEQP_Position;
1514 layout(location = 0) out mediump vec4 dEQP_FragColor;
1525 dEQP_FragColor = vec4(result, result, result, 1.0);
1536 in highp vec4 dEQP_Position;
1555 layout(location = 0) out mediump vec4 dEQP_FragColor;
1566 dEQP_FragColor = vec4(result, result, result, 1.0);
1577 in highp vec4 dEQP_Position;
1596 layout(location = 0) out mediump vec4 dEQP_FragColor;
1607 dEQP_FragColor = vec4(result, result, result, 1.0);
1618 in highp vec4 dEQP_Position;
1637 layout(location = 0) out mediump vec4 dEQP_FragColor;
1648 dEQP_FragColor = vec4(result, result, result, 1.0);
1659 in highp vec4 dEQP_Position;
1678 layout(location = 0) out mediump vec4 dEQP_FragColor;
1689 dEQP_FragColor = vec4(result, result, result, 1.0);
1700 in highp vec4 dEQP_Position;
1719 layout(location = 0) out mediump vec4 dEQP_FragColor;
1730 dEQP_FragColor = vec4(result, result, result, 1.0);
1741 in highp vec4 dEQP_Position;
1760 layout(location = 0) out mediump vec4 dEQP_FragColor;
1771 dEQP_FragColor = vec4(result, result, result, 1.0);
1782 in highp vec4 dEQP_Position;
1801 layout(location = 0) out mediump vec4 dEQP_FragColor;
1812 dEQP_FragColor = vec4(result, result, result, 1.0);
1823 in highp vec4 dEQP_Position;
1842 layout(location = 0) out mediump vec4 dEQP_FragColor;
1853 dEQP_FragColor = vec4(result, result, result, 1.0);
1864 in highp vec4 dEQP_Position;
1883 layout(location = 0) out mediump vec4 dEQP_FragColor;
1894 dEQP_FragColor = vec4(result, result, result, 1.0);
1905 in highp vec4 dEQP_Position;
1924 layout(location = 0) out mediump vec4 dEQP_FragColor;
1935 dEQP_FragColor = vec4(result, result, result, 1.0);
1946 in highp vec4 dEQP_Position;
1965 layout(location = 0) out mediump vec4 dEQP_FragColor;
1976 dEQP_FragColor = vec4(result, result, result, 1.0);
1987 in highp vec4 dEQP_Position;
2006 layout(location = 0) out mediump vec4 dEQP_FragColor;
2017 dEQP_FragColor = vec4(result, result, result, 1.0);
2028 in highp vec4 dEQP_Position;
2047 layout(location = 0) out mediump vec4 dEQP_FragColor;
2058 dEQP_FragColor = vec4(result, result, result, 1.0);
2069 in highp vec4 dEQP_Position;
2088 layout(location = 0) out mediump vec4 dEQP_FragColor;
2099 dEQP_FragColor = vec4(result, result, result, 1.0);
2110 in highp vec4 dEQP_Position;
2129 layout(location = 0) out mediump vec4 dEQP_FragColor;
2140 dEQP_FragColor = vec4(result, result, result, 1.0);
2151 in highp vec4 dEQP_Position;
2170 layout(location = 0) out mediump vec4 dEQP_FragColor;
2181 dEQP_FragColor = vec4(result, result, result, 1.0);
2192 in highp vec4 dEQP_Position;
2211 layout(location = 0) out mediump vec4 dEQP_FragColor;
2222 dEQP_FragColor = vec4(result, result, result, 1.0);
2233 in highp vec4 dEQP_Position;
2252 layout(location = 0) out mediump vec4 dEQP_FragColor;
2263 dEQP_FragColor = vec4(result, result, result, 1.0);