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Lines Matching refs:deUint32

64 void ContextWrapper::glActiveTexture (deUint32 texture)
69 void ContextWrapper::glBindTexture (deUint32 target, deUint32 texture)
74 void ContextWrapper::glGenTextures (int numTextures, deUint32* textures)
79 void ContextWrapper::glDeleteTextures (int numTextures, const deUint32* textures)
84 void ContextWrapper::glBindFramebuffer (deUint32 target, deUint32 framebuffer)
89 void ContextWrapper::glGenFramebuffers (int numFramebuffers, deUint32* framebuffers)
94 void ContextWrapper::glDeleteFramebuffers (int numFramebuffers, const deUint32* framebuffers)
99 void ContextWrapper::glBindRenderbuffer (deUint32 target, deUint32 renderbuffer)
104 void ContextWrapper::glGenRenderbuffers (int numRenderbuffers, deUint32* renderbuffers)
109 void ContextWrapper::glDeleteRenderbuffers (int numRenderbuffers, const deUint32* renderbuffers)
114 void ContextWrapper::glPixelStorei (deUint32 pname, int param)
119 void ContextWrapper::glTexImage1D (deUint32 target, int level, int internalFormat, int width, int border, deUint32 format, deUint32 type, const void* data)
121 m_curCtx->texImage1D(target, level, (deUint32)internalFormat, width, border, format, type, data);
124 void ContextWrapper::glTexImage2D (deUint32 target, int level, int internalFormat, int width, int height, int border, deUint32 format, deUint32 type, const void* data)
126 m_curCtx->texImage2D(target, level, (deUint32)internalFormat, width, height, border, format, type, data);
129 void ContextWrapper::glTexImage3D (deUint32 target, int level, int internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data)
131 m_curCtx->texImage3D(target, level, (deUint32)internalFormat, width, height, depth, border, format, type, data);
134 void ContextWrapper::glTexSubImage1D (deUint32 target, int level, int xoffset, int width, deUint32 format, deUint32 type, const void* data)
139 void ContextWrapper::glTexSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int width, int height, deUint32 format, deUint32 type, const void* data)
144 void ContextWrapper::glTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data)
149 void ContextWrapper::glCopyTexImage1D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int border)
154 void ContextWrapper::glCopyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int height, int border)
159 void ContextWrapper::glCopyTexSubImage1D (deUint32 target, int level, int xoffset, int x, int y, int width)
164 void ContextWrapper::glCopyTexSubImage2D (deUint32 target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
169 void ContextWrapper::glTexStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height)
174 void ContextWrapper::glTexStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth)
179 void ContextWrapper::glTexParameteri (deUint32 target, deUint32 pname, int value)
184 void ContextWrapper::glUseProgram (deUint32 program)
189 void ContextWrapper::glFramebufferTexture2D (deUint32 target, deUint32 attachment, deUint32 textarget, deUint32 texture, int level)
194 void ContextWrapper::glFramebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 texture, int level, int layer)
199 void ContextWrapper::glFramebufferRenderbuffer (deUint32 target, deUint32 attachment, deUint32 renderbuffertarget, deUint32 renderbuffer)
204 deUint32 ContextWrapper::glCheckFramebufferStatus (deUint32 target)
209 void ContextWrapper::glGetFramebufferAttachmentParameteriv (deUint32 target, deUint32 attachment, deUint32 pname, int* params)
214 void ContextWrapper::glRenderbufferStorage (deUint32 target, deUint32 internalformat, int width, int height)
219 void ContextWrapper::glRenderbufferStorageMultisample (deUint32 target, int samples, deUint32 internalformat, int width, int height)
224 void ContextWrapper::glBindBuffer (deUint32 target, deUint32 buffer)
229 void ContextWrapper::glGenBuffers (int n, deUint32* buffers)
234 void ContextWrapper::glDeleteBuffers (int n, const deUint32* buffers)
239 void ContextWrapper::glBufferData (deUint32 target, deIntptr size, const void* data, deUint32 usage)
244 void ContextWrapper::glBufferSubData (deUint32 target, deIntptr offset, deIntptr size, const void* data)
264 void ContextWrapper::glClear (deUint32 buffers)
269 void ContextWrapper::glClearBufferiv (deUint32 buffer, int drawbuffer, const int* value)
274 void ContextWrapper::glClearBufferfv (deUint32 buffer, int drawbuffer, const float* value)
279 void ContextWrapper::glClearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value)
284 void ContextWrapper::glClearBufferfi (deUint32 buffer, int drawbuffer, float depth, int stencil)
294 void ContextWrapper::glEnable (deUint32 cap)
299 void ContextWrapper::glDisable (deUint32 cap)
304 void ContextWrapper::glStencilFunc (deUint32 func, int ref, deUint32 mask)
309 void ContextWrapper::glStencilOp (deUint32 sfail, deUint32 dpfail, deUint32 dppass)
314 void ContextWrapper::glDepthFunc (deUint32 func)
319 void ContextWrapper::glBlendEquation (deUint32 mode)
324 void ContextWrapper::glBlendEquationSeparate (deUint32 modeRGB, deUint32 modeAlpha)
329 void ContextWrapper::glBlendFunc (deUint32 src, deUint32 dst)
334 void ContextWrapper::glBlendFuncSeparate (deUint32 srcRGB, deUint32 dstRGB, deUint32 srcAlpha, deUint32 dstAlpha)
354 void ContextWrapper::glStencilMask (deUint32 mask)
359 void ContextWrapper::glBlitFramebuffer (int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, deUint32 mask, deUint32 filter)
364 void ContextWrapper::glInvalidateSubFramebuffer (deUint32 target, int numAttachments, const deUint32* attachments, int x, int y, int width, int height)
369 void ContextWrapper::glInvalidateFramebuffer (deUint32 target, int numAttachments, const deUint32* attachments)
374 void ContextWrapper::glReadPixels (int x, int y, int width, int height, deUint32 format, deUint32 type, void* data)
379 deUint32 ContextWrapper::glGetError (void)
384 void ContextWrapper::glGetIntegerv (deUint32 pname, int* params)