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Lines Matching full:xyzw

334 static const char* s_outSwizzles[]	= { "x", "yz", "xyz", "xyzw" };
902 void eval_##GLSL_NAME##_bvec4 (ShaderEvalContext& c) { c.color.xyzw() = FUNC_NAME(greaterThan(c.in[0].swizzle(1, 2, 3, 0), Vec4(0.0f))).asFloat(); }