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Lines Matching refs:vertexAttributes

407 		vector<AttribSpec>		vertexAttributes;
1739 for (int attribNdx = 0; attribNdx < (int)progCtx.vertexAttributes.size(); attribNdx++)
1741 int location = gl.getAttribLocation(program, progCtx.vertexAttributes[attribNdx].name.c_str());
1745 gl.vertexAttribPointer(location, 4, GL_FLOAT, GL_FALSE, 0, progCtx.vertexAttributes[attribNdx].value.getPtr());
1798 for (int attribNdx = 0; attribNdx < (int)progCtx.vertexAttributes.size(); attribNdx++)
1800 int location = gl.getAttribLocation(shadersAndProgram.program, progCtx.vertexAttributes[attribNdx].name.c_str());
1860 progCtx.vertexAttributes = singleValueShaderAttributes(getNameSpecialization(specID));
2200 result.vertexAttributes = lightShaderAttributes(nameSpec);
2266 result.vertexAttributes = textureLookupShaderAttributes(nameSpec, m_conditionalUsage, m_conditionalType);
2294 result.vertexAttributes = loopShaderAttributes(nameSpec, m_type, m_numLoopIterations);
2329 result.vertexAttributes = singleValueShaderAttributes(nameSpec);
2355 result.vertexAttributes = mandelbrotShaderAttributes(nameSpec);