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Lines Matching defs:EndMessage

449 			log << TestLog::Message << "Querying maximum number of samples for " << glu::getPixelFormatName(FBO_COLOR_FORMAT) << " with glGetInternalformativ()" << TestLog::EndMessage;
453 log << TestLog::Message << "Using FBO of size (" << m_renderWidth << ", " << m_renderHeight << ") with " << m_numSamples << " samples" << TestLog::EndMessage;
460 log << TestLog::Message << "GL_SAMPLES = " << m_numSamples << TestLog::EndMessage;
620 << TestLog::EndMessage;
630 log << TestLog::Message << "Failure: Number of distinct colors detected is lower than sample count+1" << TestLog::EndMessage;
636 log << TestLog::Message << "The number of distinct colors detected is lower than sample count+1 - trying again with a slightly altered pattern" << TestLog::EndMessage;
642 log << TestLog::Message << "Success: The number of distinct colors detected is at least sample count+1" << TestLog::EndMessage;
781 m_testCtx.getLog() << TestLog::Message << "Additive blending enabled in order to detect (erroneously) overlapping samples" << TestLog::EndMessage;
1005 log << TestLog::Message << "Failure: Not all quad interiors seem unicolored - common-edge artifacts?" << TestLog::EndMessage;
1006 log << TestLog::Message << "Erroneous pixels are drawn red in the following image" << TestLog::EndMessage;
1014 log << TestLog::Message << "Quads seem OK - moving on to next pattern" << TestLog::EndMessage;
1019 log << TestLog::Message << "Success: All quad interiors seem unicolored (no common-edge artifacts)" << TestLog::EndMessage;
1059 log << TestLog::Message << "Depth test enabled, depth func is GL_LESS" << TestLog::EndMessage;
1060 log << TestLog::Message << "Drawing several bigger-than-viewport black or white polygons intersecting each other" << TestLog::EndMessage;
1122 log << TestLog::Message << "Drawing a pattern with glStencilFunc(GL_ALWAYS, 1, 1) and glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE)" << TestLog::EndMessage;
1141 log << TestLog::Message << "Clearing color buffer to black" << TestLog::EndMessage;
1148 log << TestLog::Message << "Checking that color buffer was actually cleared to black" << TestLog::EndMessage;
1159 log << TestLog::Message << "Failure: first non-black pixel, color " << clr << ", detected at coordinates (" << x << ", " << y << ")" << TestLog::EndMessage;
1167 log << TestLog::Message << "Drawing a viewport-sized quad with glStencilFunc(GL_EQUAL, 1, 1) and glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP) - should result in same image as the first" << TestLog::EndMessage;
1187 log << TestLog::Message << "Success: The two images rendered are identical" << TestLog::EndMessage;
1249 log << TestLog::Message << "GL_SAMPLE_ALPHA_TO_COVERAGE is enabled" << TestLog::EndMessage;
1256 log << TestLog::Message << "GL_SAMPLE_COVERAGE is enabled" << TestLog::EndMessage;
1270 log << TestLog::Message << "Clearing color to black" << TestLog::EndMessage;
1278 log << TestLog::Message << "Using color mask TRUE, TRUE, TRUE, FALSE" << TestLog::EndMessage;
1293 log << TestLog::Message << "Drawing a red quad using alpha value " + de::floatToString(alphaOrCoverageValue, 2) << TestLog::EndMessage;
1302 log << TestLog::Message << "Drawing a red quad using sample coverage value " + de::floatToString(coverageValue, 2) << (isInverted ? " (inverted)" : "") << TestLog::EndMessage;
1323 log << TestLog::Message << "Average red color component: " << de::floatToString((float)sumRed / 255.0f / (float)numPixels, 2) << TestLog::EndMessage;
1329 log << TestLog::Message << "Failure: Current average red color component is lower than previous" << TestLog::EndMessage;
1338 log << TestLog::Message << "Failure: Image should be completely black" << TestLog::EndMessage;
1345 log << TestLog::Message << "Failure: Image should be completely red" << TestLog::EndMessage;
1360 << TestLog::EndMessage;
1420 log << TestLog::Message << "Clearing color to black" << TestLog::EndMessage;
1428 log << TestLog::Message << "GL_SAMPLE_ALPHA_TO_COVERAGE is enabled" << TestLog::EndMessage;
1429 log << TestLog::Message << "Color mask is TRUE, TRUE, TRUE, FALSE" << TestLog::EndMessage;
1435 log << TestLog::Message << "GL_SAMPLE_COVERAGE is enabled" << TestLog::EndMessage;
1445 << TestLog::EndMessage;
1482 log << TestLog::Message << "Failure: Non-zero green color component detected - should have been completely overwritten by red quad" << TestLog::EndMessage;
1493 << TestLog::EndMessage;
1558 log << TestLog::Message << "Additive blending enabled in order to detect (erroneously) overlapping samples" << TestLog::EndMessage;
1560 log << TestLog::Message << "Clearing color to all-zeros" << TestLog::EndMessage;
1563 log << TestLog::Message << "Drawing the pattern with GL_SAMPLE_COVERAGE disabled" << TestLog::EndMessage;
1569 log << TestLog::Message << "Clearing color to all-zeros" << TestLog::EndMessage;
1572 log << TestLog::Message << "Drawing the pattern with GL_SAMPLE_COVERAGE enabled, using non-inverted masks" << TestLog::EndMessage;
1574 log << TestLog::Message << "Drawing the pattern with GL_SAMPLE_COVERAGE enabled, using same sample coverage values but inverted masks" << TestLog::EndMessage;
1589 log << TestLog::Message << "Success: The two images rendered are identical" << TestLog::EndMessage;