Lines Matching full:vertex
1407 VERTEX = (1<<0),
1409 BOTH = VERTEX|FRAGMENT
1434 if (cases[ndx].flags & VERTEX)
1541 CASE_SPEC(sampler2d_fixed, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFixed, evalTexture2D, VERTEX),
1543 CASE_SPEC(sampler2d_float, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFloat, evalTexture2D, VERTEX),
1545 CASE_SPEC(isampler2d, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DInt, evalTexture2D, VERTEX),
1547 CASE_SPEC(usampler2d, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DUint, evalTexture2D, VERTEX),
1555 CASE_SPEC(samplercube_fixed, FUNCTION_TEXTURE, Vec4(-1.0f, -1.0f, 1.01f, 0.0f), Vec4( 1.0f, 1.0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFixed, evalTextureCube, VERTEX),
1557 CASE_SPEC(samplercube_float, FUNCTION_TEXTURE, Vec4(-1.0f, -1.0f, -1.01f, 0.0f), Vec4( 1.0f, 1.0f, -1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFloat, evalTextureCube, VERTEX),
1559 CASE_SPEC(isamplercube, FUNCTION_TEXTURE, Vec4(-1.0f, -1.0f, 1.01f, 0.0f), Vec4( 1.0f, 1.0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeInt, evalTextureCube, VERTEX),
1561 CASE_SPEC(usamplercube, FUNCTION_TEXTURE, Vec4(-1.0f, -1.0f, -1.01f, 0.0f), Vec4( 1.0f, 1.0f, -1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeUint, evalTextureCube, VERTEX),
1569 CASE_SPEC(sampler2darray_fixed, FUNCTION_TEXTURE, Vec4(-1.2f, -0.4f, -0.5f, 0.0f), Vec4( 1.5f, 2.3f, 3.5f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DArrayFixed, evalTexture2DArray, VERTEX),
1571 CASE_SPEC(sampler2darray_float, FUNCTION_TEXTURE, Vec4(-1.2f, -0.4f, -0.5f, 0.0f), Vec4( 1.5f, 2.3f, 3.5f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DArrayFloat, evalTexture2DArray, VERTEX),
1573 CASE_SPEC(isampler2darray, FUNCTION_TEXTURE, Vec4(-1.2f, -0.4f, -0.5f, 0.0f), Vec4( 1.5f, 2.3f, 3.5f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DArrayInt, evalTexture2DArray, VERTEX),
1575 CASE_SPEC(usampler2darray, FUNCTION_TEXTURE, Vec4(-1.2f, -0.4f, -0.5f, 0.0f), Vec4( 1.5f, 2.3f, 3.5f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DArrayUint, evalTexture2DArray, VERTEX),
1583 CASE_SPEC(sampler3d_fixed, FUNCTION_TEXTURE, Vec4(-1.2f, -1.4f, 0.1f, 0.0f), Vec4( 1.5f, 2.3f, 2.3f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex3DFixed, evalTexture3D, VERTEX),
1585 CASE_SPEC(sampler3d_float, FUNCTION_TEXTURE, Vec4(-1.2f, -1.4f, 0.1f, 0.0f), Vec4( 1.5f, 2.3f, 2.3f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex3DFloat, evalTexture3D, VERTEX),
1587 CASE_SPEC(isampler3d, FUNCTION_TEXTURE, Vec4(-1.2f, -1.4f, 0.1f, 0.0f), Vec4( 1.5f, 2.3f, 2.3f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex3DInt, evalTexture3D, VERTEX),
1589 CASE_SPEC(usampler3d, FUNCTION_TEXTURE, Vec4(-1.2f, -1.4f, 0.1f, 0.0f), Vec4( 1.5f, 2.3f, 2.3f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex3DUint, evalTexture3D, VERTEX),
1597 CASE_SPEC(sampler2dshadow, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3f, 1.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DShadow, evalTexture2DShadow, VERTEX),
1601 CASE_SPEC(samplercubeshadow, FUNCTION_TEXTURE, Vec4(-1.0f, -1.0f, 1.01f, 0.0f), Vec4( 1.0f, 1.0f, 1.01f, 1.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeShadow, evalTextureCubeShadow, VERTEX),
1605 CASE_SPEC(sampler2darrayshadow, FUNCTION_TEXTURE, Vec4(-1.2f, -0.4f, -0.5f, 0.0f), Vec4( 1.5f, 2.3f, 3.5f, 1.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DArrayShadow, evalTexture2DArrayShadow, VERTEX),
1618 CASE_SPEC(sampler2d_fixed, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DFixed, evalTexture2DOffset, VERTEX),
1620 CASE_SPEC(sampler2d_float, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DFloat, evalTexture2DOffset, VERTEX),
1622 CASE_SPEC(isampler2d, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DInt, evalTexture2DOffset, VERTEX),
1624 CASE_SPEC(usampler2d, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DUint, evalTexture2DOffset, VERTEX),
1632 CASE_SPEC(sampler2darray_fixed, FUNCTION_TEXTURE, Vec4(-1.2f, -0.4f, -0.5f, 0.0f), Vec4( 1.5f, 2.3f, 3.5f, 0.0f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DArrayFixed, evalTexture2DArrayOffset, VERTEX),
1634 CASE_SPEC(sampler2darray_float, FUNCTION_TEXTURE, Vec4(-1.2f, -0.4f, -0.5f, 0.0f), Vec4( 1.5f, 2.3f, 3.5f, 0.0f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DArrayFloat, evalTexture2DArrayOffset, VERTEX),
1636 CASE_SPEC(isampler2darray, FUNCTION_TEXTURE, Vec4(-1.2f, -0.4f, -0.5f, 0.0f), Vec4( 1.5f, 2.3f, 3.5f, 0.0f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DArrayInt, evalTexture2DArrayOffset, VERTEX),
1638 CASE_SPEC(usampler2darray, FUNCTION_TEXTURE, Vec4(-1.2f, -0.4f, -0.5f, 0.0f), Vec4( 1.5f, 2.3f, 3.5f, 0.0f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DArrayUint, evalTexture2DArrayOffset, VERTEX),
1646 CASE_SPEC(sampler3d_fixed, FUNCTION_TEXTURE, Vec4(-1.2f, -1.4f, 0.1f, 0.0f), Vec4( 1.5f, 2.3f, 2.3f, 0.0f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 3), tex3DFixed, evalTexture3DOffset, VERTEX),
1648 CASE_SPEC(sampler3d_float, FUNCTION_TEXTURE, Vec4(-1.2f, -1.4f, 0.1f, 0.0f), Vec4( 1.5f, 2.3f, 2.3f, 0.0f), false, 0.0f, 0.0f, true, IVec3(3, -8, 7), tex3DFloat, evalTexture3DOffset, VERTEX),
1650 CASE_SPEC(isampler3d, FUNCTION_TEXTURE, Vec4(-1.2f, -1.4f, 0.1f, 0.0f), Vec4( 1.5f, 2.3f, 2.3f, 0.0f), false, 0.0f, 0.0f, true, IVec3(7, 3, -8), tex3DInt, evalTexture3DOffset, VERTEX),
1652 CASE_SPEC(usampler3d, FUNCTION_TEXTURE, Vec4(-1.2f, -1.4f, 0.1f, 0.0f), Vec4( 1.5f, 2.3f, 2.3f, 0.0f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 3), tex3DUint, evalTexture3DOffset, VERTEX),
1660 CASE_SPEC(sampler2dshadow, FUNCTION_TEXTURE, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3f, 1.0f, 0.0f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DShadow, evalTexture2DShadowOffset, VERTEX),
1671 CASE_SPEC(sampler2d_vec3_fixed, FUNCTION_TEXTUREPROJ3, Vec4(-0.3f, -0.6f, 1.5f, 0.0f), Vec4(2.25f, 3.45f, 1.5f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFixed, evalTexture2DProj3, VERTEX),
1673 CASE_SPEC(sampler2d_vec3_float, FUNCTION_TEXTUREPROJ3, Vec4(-0.3f, -0.6f, 1.5f, 0.0f), Vec4(2.25f, 3.45f, 1.5f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFloat, evalTexture2DProj3, VERTEX),
1675 CASE_SPEC(isampler2d_vec3, FUNCTION_TEXTUREPROJ3, Vec4(-0.3f, -0.6f, 1.5f, 0.0f), Vec4(2.25f, 3.45f, 1.5f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DInt, evalTexture2DProj3, VERTEX),
1677 CASE_SPEC(usampler2d_vec3, FUNCTION_TEXTUREPROJ3, Vec4(-0.3f, -0.6f, 1.5f, 0.0f), Vec4(2.25f, 3.45f, 1.5f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DUint, evalTexture2DProj3, VERTEX),
1685 CASE_SPEC(sampler2d_vec4_fixed, FUNCTION_TEXTUREPROJ, Vec4(-0.3f, -0.6f, 0.0f, 1.5f), Vec4(2.25f, 3.45f, 0.0f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFixed, evalTexture2DProj, VERTEX),
1687 CASE_SPEC(sampler2d_vec4_float, FUNCTION_TEXTUREPROJ, Vec4(-0.3f, -0.6f, 0.0f, 1.5f), Vec4(2.25f, 3.45f, 0.0f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFloat, evalTexture2DProj, VERTEX),
1689 CASE_SPEC(isampler2d_vec4, FUNCTION_TEXTUREPROJ, Vec4(-0.3f, -0.6f, 0.0f, 1.5f), Vec4(2.25f, 3.45f, 0.0f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), tex2DInt, evalTexture2DProj, VERTEX),
1691 CASE_SPEC(usampler2d_vec4, FUNCTION_TEXTUREPROJ, Vec4(-0.3f, -0.6f, 0.0f, 1.5f), Vec4(2.25f, 3.45f, 0.0f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), tex2DUint, evalTexture2DProj, VERTEX),
1699 CASE_SPEC(sampler3d_fixed, FUNCTION_TEXTUREPROJ, Vec4(0.9f, 1.05f, -0.08f, -0.75f), Vec4(-1.13f, -1.7f, -1.7f, -0.75f), false, 0.0f, 0.0f, false, IVec3(0), tex3DFixed, evalTexture3DProj, VERTEX),
1701 CASE_SPEC(sampler3d_float, FUNCTION_TEXTUREPROJ, Vec4(0.9f, 1.05f, -0.08f, -0.75f), Vec4(-1.13f, -1.7f, -1.7f, -0.75f), false, 0.0f, 0.0f, false, IVec3(0), tex3DFloat, evalTexture3DProj, VERTEX),
1703 CASE_SPEC(isampler3d, FUNCTION_TEXTUREPROJ, Vec4(0.9f, 1.05f, -0.08f, -0.75f), Vec4(-1.13f, -1.7f, -1.7f, -0.75f), false, 0.0f, 0.0f, false, IVec3(0), tex3DInt, evalTexture3DProj, VERTEX),
1705 CASE_SPEC(usampler3d, FUNCTION_TEXTUREPROJ, Vec4(0.9f, 1.05f, -0.08f, -0.75f), Vec4(-1.13f, -1.7f, -1.7f, -0.75f), false, 0.0f, 0.0f, false, IVec3(0), tex3DUint, evalTexture3DProj, VERTEX),
1713 CASE_SPEC(sampler2dshadow, FUNCTION_TEXTUREPROJ, Vec4( 0.2f, 0.6f, 0.0f, 1.5f), Vec4(-2.25f, -3.45f, 1.5f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), tex2DShadow, evalTexture2DShadowProj, VERTEX),
1724 CASE_SPEC(sampler2d_vec3_fixed, FUNCTION_TEXTUREPROJ3, Vec4(-0.3f, -0.6f, 1.5f, 0.0f), Vec4(2.25f, 3.45f, 1.5f, 0.0f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DFixed, evalTexture2DProj3Offset, VERTEX),
1726 CASE_SPEC(sampler2d_vec3_float, FUNCTION_TEXTUREPROJ3, Vec4(-0.3f, -0.6f, 1.5f, 0.0f), Vec4(2.25f, 3.45f, 1.5f, 0.0f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DFloat, evalTexture2DProj3Offset, VERTEX),
1728 CASE_SPEC(isampler2d_vec3, FUNCTION_TEXTUREPROJ3, Vec4(-0.3f, -0.6f, 1.5f, 0.0f), Vec4(2.25f, 3.45f, 1.5f, 0.0f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DInt, evalTexture2DProj3Offset, VERTEX),
1730 CASE_SPEC(usampler2d_vec3, FUNCTION_TEXTUREPROJ3, Vec4(-0.3f, -0.6f, 1.5f, 0.0f), Vec4(2.25f, 3.45f, 1.5f, 0.0f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DUint, evalTexture2DProj3Offset, VERTEX),
1738 CASE_SPEC(sampler2d_vec4_fixed, FUNCTION_TEXTUREPROJ, Vec4(-0.3f, -0.6f, 0.0f, 1.5f), Vec4(2.25f, 3.45f, 0.0f, 1.5f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DFixed, evalTexture2DProjOffset, VERTEX),
1740 CASE_SPEC(sampler2d_vec4_float, FUNCTION_TEXTUREPROJ, Vec4(-0.3f, -0.6f, 0.0f, 1.5f), Vec4(2.25f, 3.45f, 0.0f, 1.5f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DFloat, evalTexture2DProjOffset, VERTEX),
1742 CASE_SPEC(isampler2d_vec4, FUNCTION_TEXTUREPROJ, Vec4(-0.3f, -0.6f, 0.0f, 1.5f), Vec4(2.25f, 3.45f, 0.0f, 1.5f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DInt, evalTexture2DProjOffset, VERTEX),
1744 CASE_SPEC(usampler2d_vec4, FUNCTION_TEXTUREPROJ, Vec4(-0.3f, -0.6f, 0.0f, 1.5f), Vec4(2.25f, 3.45f, 0.0f, 1.5f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DUint, evalTexture2DProjOffset, VERTEX),
1752 CASE_SPEC(sampler3d_fixed, FUNCTION_TEXTUREPROJ, Vec4(0.9f, 1.05f, -0.08f, -0.75f), Vec4(-1.13f, -1.7f, -1.7f, -0.75f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 3), tex3DFixed, evalTexture3DProjOffset, VERTEX),
1754 CASE_SPEC(sampler3d_float, FUNCTION_TEXTUREPROJ, Vec4(0.9f, 1.05f, -0.08f, -0.75f), Vec4(-1.13f, -1.7f, -1.7f, -0.75f), false, 0.0f, 0.0f, true, IVec3(3, -8, 7), tex3DFloat, evalTexture3DProjOffset, VERTEX),
1756 CASE_SPEC(isampler3d, FUNCTION_TEXTUREPROJ, Vec4(0.9f, 1.05f, -0.08f, -0.75f), Vec4(-1.13f, -1.7f, -1.7f, -0.75f), false, 0.0f, 0.0f, true, IVec3(7, 3, -8), tex3DInt, evalTexture3DProjOffset, VERTEX),
1758 CASE_SPEC(usampler3d, FUNCTION_TEXTUREPROJ, Vec4(0.9f, 1.05f, -0.08f, -0.75f), Vec4(-1.13f, -1.7f, -1.7f, -0.75f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 3), tex3DUint, evalTexture3DProjOffset, VERTEX),
1766 CASE_SPEC(sampler2dshadow, FUNCTION_TEXTUREPROJ, Vec4( 0.2f, 0.6f, 0.0f, 1.5f), Vec4(-2.25f, -3.45f, 1.5f, 1.5f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DShadow, evalTexture2DShadowProjOffset, VERTEX),
1890 GRAD_CASE_SPEC(sampler3d_float, FUNCTION_TEXTUREGRAD, Vec4(-1.2f, -1.4f, 0.1f, 0.0f), Vec4( 1.5f, 2.3f, 2.3f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, -0.2f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), tex3DMipmapFloat, evalTexture3DGrad, VERTEX),
1893 GRAD_CASE_SPEC(usampler3d, FUNCTION_TEXTUREGRAD, Vec4(-1.2f, -1.4f, 0.1f, 0.0f), Vec4( 1.5f, 2.3f, 2.3f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.2f, 0.0f), false, IVec3(0), tex3DMipmapUint, evalTexture3DGrad, VERTEX),
1898 GRAD_CASE_SPEC(sampler2darrayshadow, FUNCTION_TEXTUREGRAD, Vec4(-1.2f, -0.4f, -0.5f, 0.0f), Vec4( 1.5f, 2.3f, 3.5f, 1.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.2f, 0.0f, 0.0f), false, IVec3(0), tex2DArrayMipmapShadow, evalTexture2DArrayShadowGrad, VERTEX),
1918 GRAD_CASE_SPEC(sampler3d_float, FUNCTION_TEXTUREGRAD, Vec4(-1.2f, -1.4f, 0.1f, 0.0f), Vec4( 1.5f, 2.3f, 2.3f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, -0.2f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), true, IVec3(7, 3, -8), tex3DMipmapFloat, evalTexture3DGradOffset, VERTEX),
1921 GRAD_CASE_SPEC(usampler3d, FUNCTION_TEXTUREGRAD, Vec4(-1.2f, -1.4f, 0.1f, 0.0f), Vec4( 1.5f, 2.3f, 2.3f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.2f, 0.0f), true, IVec3(7, 3, -8), tex3DMipmapUint, evalTexture3DGradOffset, VERTEX),
1924 GRAD_CASE_SPEC(sampler2dshadow, FUNCTION_TEXTUREGRAD, Vec4(-0.2f, -0.4f, 0.0f, 0.0f), Vec4( 1.5f, 2.3f, 1.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.2f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), true, IVec3(-8, 7, 0), tex2DMipmapShadow, evalTexture2DShadowGradOffset, VERTEX),
1926 GRAD_CASE_SPEC(sampler2darrayshadow, FUNCTION_TEXTUREGRAD, Vec4(-1.2f, -0.4f, -0.5f, 0.0f), Vec4( 1.5f, 2.3f, 3.5f, 1.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.2f, 0.0f, 0.0f), true, IVec3(-8, 7, 0), tex2DArrayMipmapShadow, evalTexture2DArrayShadowGradOffset, VERTEX),
1946 GRAD_CASE_SPEC(sampler3d_float, FUNCTION_TEXTUREPROJGRAD, Vec4(0.9f, 1.05f, -0.08f, -0.75f), Vec4(-1.13f, -1.7f, -1.7f, -0.75f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, -0.2f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), tex3DMipmapFloat, evalTexture3DProjGrad, VERTEX),
1949 GRAD_CASE_SPEC(usampler3d, FUNCTION_TEXTUREPROJGRAD, Vec4(0.9f, 1.05f, -0.08f, -0.75f), Vec4(-1.13f, -1.7f, -1.7f, -0.75f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.2f, 0.0f), false, IVec3(0), tex3DMipmapUint, evalTexture3DProjGrad, VERTEX),
1952 GRAD_CASE_SPEC(sampler2dshadow, FUNCTION_TEXTUREPROJGRAD, Vec4( 0.2f, 0.6f, 0.0f, -1.5f), Vec4(-2.25f, -3.45f, -1.5f, -1.5f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.2f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), false, IVec3(0), tex2DMipmapShadow, evalTexture2DShadowProjGrad, VERTEX),
1972 GRAD_CASE_SPEC(sampler3d_float, FUNCTION_TEXTUREPROJGRAD, Vec4(0.9f, 1.05f, -0.08f, -0.75f), Vec4(-1.13f, -1.7f, -1.7f, -0.75f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, -0.2f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), true, IVec3(7, 3, -8), tex3DMipmapFloat, evalTexture3DProjGradOffset, VERTEX),
1975 GRAD_CASE_SPEC(usampler3d, FUNCTION_TEXTUREPROJGRAD, Vec4(0.9f, 1.05f, -0.08f, -0.75f), Vec4(-1.13f, -1.7f, -1.7f, -0.75f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.2f, 0.0f), true, IVec3(7, 3, -8), tex3DMipmapUint, evalTexture3DProjGradOffset, VERTEX),
1978 GRAD_CASE_SPEC(sampler2dshadow, FUNCTION_TEXTUREPROJGRAD, Vec4( 0.2f, 0.6f, 0.0f, -1.5f), Vec4(-2.25f, -3.45f, -1.5f, -1.5f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.2f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), Vec3( 0.0f, 0.0f, 0.0f), true, IVec3(-8, 7, 0), tex2DMipmapShadow, evalTexture2DShadowProjGradOffset, VERTEX),