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Lines Matching refs:vertexTexUnitsSupported

1147 		const int				vertexTexUnitsSupported		= getGLInt(funcs, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS);
1153 if (vertexTexUnitsRequired > vertexTexUnitsSupported)
1154 throw tcu::NotSupportedError(de::toString(vertexTexUnitsRequired) + " vertex texture units required, " + de::toString(vertexTexUnitsSupported) + " supported");