Lines Matching refs:vertexTexUnitsSupported
1147 const int vertexTexUnitsSupported = getGLInt(funcs, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS);
1153 if (vertexTexUnitsRequired > vertexTexUnitsSupported)
1154 throw tcu::NotSupportedError(de::toString(vertexTexUnitsRequired) + " vertex texture units required, " + de::toString(vertexTexUnitsSupported) + " supported");