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Lines Matching refs:m_context

556 	if (m_context.getRenderTarget().getNumSamples() != 0)
560 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShader, fragmentShader));
585 m_textures[i] = new glu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight);
652 const int viewportWidth = deMin32(m_context.getRenderTarget().getWidth(), MAX_2D_RENDER_WIDTH);
653 const int viewportHeight = deMin32(m_context.getRenderTarget().getHeight(), MAX_2D_RENDER_HEIGHT);
655 const int viewportXOffsetMax = m_context.getRenderTarget().getWidth() - viewportWidth;
656 const int viewportYOffsetMax = m_context.getRenderTarget().getHeight() - viewportHeight;
716 glu::readPixels(m_context.getRenderContext(), viewportXOffset, viewportYOffset, resImage.getAccess());
722 const bool isOk = compareImages(m_context.getRenderContext(), m_testCtx.getLog(), refImage, resImage);
862 if (m_context.getRenderTarget().getNumSamples() != 0)
866 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShader, fragmentShader));
894 m_textures[i] = new glu::TextureCube(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth);
973 const int viewportWidth = deMin32(m_context.getRenderTarget().getWidth(), MAX_CUBE_RENDER_WIDTH);
974 const int viewportHeight = deMin32(m_context.getRenderTarget().getHeight(), MAX_CUBE_RENDER_HEIGHT);
976 const int viewportXOffsetMax = m_context.getRenderTarget().getWidth() - viewportWidth;
977 const int viewportYOffsetMax = m_context.getRenderTarget().getHeight() - viewportHeight;
1051 glu::readPixels(m_context.getRenderContext(), viewportXOffset, viewportYOffset, resImage.getAccess());
1057 const bool isOk = compareImages(m_context.getRenderContext(), m_testCtx.getLog(), refImage, resImage);
1200 if (m_context.getRenderTarget().getNumSamples() != 0)
1206 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
1232 m_textures[i] = new glu::Texture2DArray(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight, texLayers);
1308 const int viewportWidth = deMin32(m_context.getRenderTarget().getWidth(), MAX_2D_ARRAY_RENDER_WIDTH);
1309 const int viewportHeight = deMin32(m_context.getRenderTarget().getHeight(), MAX_2D_ARRAY_RENDER_HEIGHT);
1311 const int viewportXOffsetMax = m_context.getRenderTarget().getWidth() - viewportWidth;
1312 const int viewportYOffsetMax = m_context.getRenderTarget().getHeight() - viewportHeight;
1391 glu::readPixels(m_context.getRenderContext(), viewportXOffset, viewportYOffset, resImage.getAccess());
1397 const bool isOk = compareImages(m_context.getRenderContext(), m_testCtx.getLog(), refImage, resImage);
1540 if (m_context.getRenderTarget().getNumSamples() != 0)
1546 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
1572 m_textures[i] = new glu::Texture3D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight, texDepth);
1651 const int viewportWidth = deMin32(m_context.getRenderTarget().getWidth(), MAX_3D_RENDER_WIDTH);
1652 const int viewportHeight = deMin32(m_context.getRenderTarget().getHeight(), MAX_3D_RENDER_HEIGHT);
1654 const int viewportXOffsetMax = m_context.getRenderTarget().getWidth() - viewportWidth;
1655 const int viewportYOffsetMax = m_context.getRenderTarget().getHeight() - viewportHeight;
1734 glu::readPixels(m_context.getRenderContext(), viewportXOffset, viewportYOffset, resImage.getAccess());
1740 const bool isOk = compareImages(m_context.getRenderContext(), m_testCtx.getLog(), refImage, resImage);
1821 TestCaseGroup* const group2D = new TestCaseGroup(m_context, "2d", "2D Vertex Texture Tests");
1822 TestCaseGroup* const groupCube = new TestCaseGroup(m_context, "cube", "Cube Map Vertex Texture Tests");
1823 TestCaseGroup* const group2DArray = new TestCaseGroup(m_context, "2d_array", "2D Array Vertex Texture Tests");
1824 TestCaseGroup* const group3D = new TestCaseGroup(m_context, "3d", "3D Vertex Texture Tests");
1825 TestCaseGroup* const filteringGroup2D = new TestCaseGroup(m_context, "filtering", "2D Vertex Texture Filtering Tests");
1826 TestCaseGroup* const wrapGroup2D = new TestCaseGroup(m_context, "wrap", "2D Vertex Texture Wrap Tests");
1827 TestCaseGroup* const filteringGroupCube = new TestCaseGroup(m_context, "filtering", "Cube Map Vertex Texture Filtering Tests");
1828 TestCaseGroup* const wrapGroupCube = new TestCaseGroup(m_context, "wrap", "Cube Map Vertex Texture Wrap Tests");
1829 TestCaseGroup* const filteringGroup2DArray = new TestCaseGroup(m_context, "filtering", "2D Array Vertex Texture Filtering Tests");
1830 TestCaseGroup* const wrapGroup2DArray = new TestCaseGroup(m_context, "wrap", "2D Array Vertex Texture Wrap Tests");
1831 TestCaseGroup* const filteringGroup3D = new TestCaseGroup(m_context, "filtering", "3D Vertex Texture Filtering Tests");
1832 TestCaseGroup* const wrapGroup3D = new TestCaseGroup(m_context, "wrap", "3D Vertex Texture Wrap Tests");
1895 filteringGroup2D->addChild(new Vertex2DTextureCase(m_context,
1908 wrapGroup2D->addChild(new Vertex2DTextureCase(m_context,
1924 filteringGroupCube->addChild(new VertexCubeTextureCase(m_context,
1937 wrapGroupCube->addChild(new VertexCubeTextureCase(m_context,
1953 filteringGroup2DArray->addChild(new Vertex2DArrayTextureCase(m_context,
1966 wrapGroup2DArray->addChild(new Vertex2DArrayTextureCase(m_context,
1982 filteringGroup3D->addChild(new Vertex3DTextureCase(m_context,
1997 wrapGroup3D->addChild(new Vertex3DTextureCase(m_context,