Home | History | Annotate | Download | only in performance

Lines Matching full:vec4

43 using tcu::Vec4;
195 vtx << "in highp vec4 a_position;\n"; // Position attribute.
196 vtx << "in mediump vec4 a_value0;\n"; // Input for workload calculations of "true" branch.
197 vtx << "in mediump vec4 a_value1;\n"; // Input for workload calculations of "false" branch.
200 frag << "layout(location = 0) out mediump vec4 o_color;\n";
211 vtx << "out mediump vec4 v_color;\n";
212 frag << "in mediump vec4 v_color;\n";
216 vtx << "out mediump vec4 v_value0;\n";
217 vtx << "out mediump vec4 v_value1;\n";
218 frag << "in mediump vec4 v_value0;\n";
219 frag << "in mediump vec4 v_value1;\n";
237 op << " mediump vec4 res;\n";
299 m_attributes.push_back(AttribSpec("a_compareValue", Vec4(value, 0.0f, 0.0f, 0.0f),
300 Vec4(value, 0.0f, 0.0f, 0.0f),
301 Vec4(value, 0.0f, 0.0f, 0.0f),
302 Vec4(value, 0.0f, 0.0f, 0.0f)));
330 m_attributes.push_back(AttribSpec("a_compareValue", Vec4(minValue, 0.0f, 0.0f, 0.0f),
331 Vec4(maxValue, 0.0f, 0.0f, 0.0f),
332 Vec4(minValue, 0.0f, 0.0f, 0.0f),
333 Vec4(maxValue, 0.0f, 0.0f, 0.0f)));
337 m_attributes.push_back(AttribSpec("a_value0", Vec4(0.0f, 0.1f, 0.2f, 0.3f),
338 Vec4(0.4f, 0.5f, 0.6f, 0.7f),
339 Vec4(0.8f, 0.9f, 1.0f, 1.1f),
340 Vec4(1.2f, 1.3f, 1.4f, 1.5f)));
342 m_attributes.push_back(AttribSpec("a_value1", Vec4(0.0f, 0.1f, 0.2f, 0.3f),
343 Vec4(0.4f, 0.5f, 0.6f, 0.7f),
344 Vec4(0.8f, 0.9f, 1.0f, 1.1f),
345 Vec4(1.2f, 1.3f, 1.4f, 1.5f)));
475 vtx << "in highp vec4 a_position;\n"; // Position attribute.
476 vtx << "in mediump vec4 a_value;\n"; // Input for workload calculations.
479 frag << "layout(location = 0) out mediump vec4 o_color;\n";
490 vtx << "out mediump vec4 v_color;\n";
491 frag << "in mediump vec4 v_color;\n";
495 vtx << "out mediump vec4 v_value;\n";
496 frag << "in mediump vec4 v_value;\n";
514 op << " mediump vec4 res = vec4(0.0);\n";
579 m_attributes.push_back(AttribSpec("a_bound", Vec4(loopBound, 0.0f, 0.0f, 0.0f),
580 Vec4(loopBound, 0.0f, 0.0f, 0.0f),
581 Vec4(loopBound, 0.0f, 0.0f, 0.0f),
582 Vec4(loopBound, 0.0f, 0.0f, 0.0f)));
610 m_attributes.push_back(AttribSpec("a_bound", Vec4(minValue, 0.0f, 0.0f, 0.0f),
611 Vec4(maxValue, 0.0f, 0.0f, 0.0f),
612 Vec4(minValue, 0.0f, 0.0f, 0.0f),
613 Vec4(maxValue, 0.0f, 0.0f, 0.0f)));
617 m_attributes.push_back(AttribSpec("a_value", Vec4(0.0f, 0.1f, 0.2f, 0.3f),
618 Vec4(0.4f, 0.5f, 0.6f, 0.7f),
619 Vec4(0.8f, 0.9f, 1.0f, 1.1f),
620 Vec4(1.2f, 1.3f, 1.4f, 1.5f)));
707 vtx << "in highp vec4 a_position;\n"; // Position attribute.
708 vtx << "in mediump vec4 a_value;\n"; // Value for workload calculations.
711 frag << "layout(location = 0) out mediump vec4 o_color;\n";
716 vtx << "out mediump vec4 v_color;\n";
717 frag << "in mediump vec4 v_color;\n";
721 vtx << "out mediump vec4 v_value;\n";
722 frag << "in mediump vec4 v_value;\n";
734 op << "\tmediump vec4 res;\n";
755 m_attributes.push_back(AttribSpec("a_value", Vec4(0.0f, 0.1f, 0.2f, 0.3f),
756 Vec4(0.4f, 0.5f, 0.6f, 0.7f),
757 Vec4(0.8f, 0.9f, 1.0f, 1.1f),
758 Vec4(1.2f, 1.3f, 1.4f, 1.5f)));
784 dst << "\t" << resultVariableName << " = vec4(0.0);\n";