Home | History | Annotate | Download | only in functional

Lines Matching refs:ShaderType

136 	bool						verifyInShaderType			(glu::ShaderType shaderType, DataType reference);
166 glu::ShaderType shaderType,
183 return createExecutor(renderCtx, shaderType, shaderSpec);
199 bool ShaderBuiltinConstantCase<DataType>::verifyInShaderType (glu::ShaderType shaderType, DataType reference)
203 const de::UniquePtr<ShaderExecutor> shaderExecutor (createGetConstantExecutor(m_context.getRenderContext(), shaderType, glu::dataTypeOf<DataType>(), m_varName, m_requiredExt));
237 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++)
239 if ((SHADER_TYPES & (1<<shaderType)) != 0)
241 const char* const shaderTypeName = glu::getShaderTypeName(glu::ShaderType(shaderType));
246 const bool isOk = verifyInShaderType(glu::ShaderType(shaderType), reference);