Lines Matching full:levelheight
949 const int levelHeight = height>>levelNdx;
953 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), levelWidth, levelHeight);
954 TextureLevel readLevel (TextureFormat(TextureFormat::RGBA, TextureFormat::UNSIGNED_INT32), levelWidth, levelHeight);
955 TextureLevel stencilOnlyLevel (TextureFormat(TextureFormat::S, TextureFormat::UNSIGNED_INT8), levelWidth, levelHeight);
971 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, levelWidth, levelHeight);
977 blitStencilToColor2D(renderCtx, *depthStencilTex, levelWidth, levelHeight);