Lines Matching refs:ShaderType
106 CheckedShader (const RenderContext& renderCtx, glu::ShaderType type, const string& src)182 bool ShaderType::isDeleteFlagged (GLuint name)468 GLint shaderType = GL_NONE;469 gl().getShaderiv(shaders[ndx], GL_SHADER_TYPE, &shaderType);471 if (shaderType == GL_FRAGMENT_SHADER)