Home | History | Annotate | Download | only in glshared

Lines Matching refs:VarSpec

689 	void				setRandomUniforms		(const vector<VarSpec>& uniforms, const string& shaderNameManglingSuffix, Random& rnd) const;
690 void setAttribute (const Buffer& attrBuf, int attrBufOffset, const VarSpec& attrSpec, const string& shaderNameManglingSuffix) const;
691 void setAttributeClientMem (const void* attrData, const VarSpec& attrSpec, const string& shaderNameManglingSuffix) const;
692 void disableAttributeArray (const VarSpec& attrSpec, const string& shaderNameManglingSuffix) const;
763 void Program::setRandomUniforms (const vector<VarSpec>& uniforms, const string& shaderNameManglingSuffix, Random& rnd) const
769 const VarSpec& spec = uniforms[unifNdx];
848 void Program::setAttribute (const Buffer& attrBuf, const int attrBufOffset, const VarSpec& attrSpec, const string& shaderNameManglingSuffix) const
861 void Program::setAttributeClientMem (const void* const attrData, const VarSpec& attrSpec, const string& shaderNameManglingSuffix) const
874 void Program::disableAttributeArray (const VarSpec& attrSpec, const string& shaderNameManglingSuffix) const
991 static int generateRandomAttribData (vector<deUint8>& attrDataBuf, int& dataSizeBytesDst, const VarSpec& attrSpec, const int numVertices, Random& rnd)
1027 static int generateRandomPositionAttribData (vector<deUint8>& attrDataBuf, int& dataSizeBytesDst, const VarSpec& attrSpec, const int numVertices, Random& rnd)
1063 static void generateAttribs (vector<deUint8>& attrDataBuf, vector<int>& attrDataOffsets, vector<int>& attrDataSizes, const vector<VarSpec>& attrSpecs, const string& posAttrName, const int numVertices, Random& rnd)