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Lines Matching refs:m_public_state

1000     m_public_state (eStateUnloaded),
1428 return StateIsRunningState (m_public_state.GetValue());
1434 if (m_public_state.GetValue() == eStateExited)
1443 if (m_public_state.GetValue() == eStateExited && !m_exit_string.empty())
1626 return m_public_state.GetValue ();
1635 const StateType old_state = m_public_state.GetValue();
1636 m_public_state.SetValue (new_state);
3278 StateAsCString(m_public_state.GetValue()),
3359 if (m_public_state.GetValue() == eStateAttaching)
3425 if (m_public_state.GetValue() == eStateRunning)
3550 if (m_public_state.GetValue() != eStateRunning)
3751 // to track that. NB - you can't use "m_public_state.GetValue()" for that purpose, as was originally done,
4019 if (m_public_state.GetValue() == eStateAttaching)
4751 old_state = m_public_state.GetValue();
4752 m_public_state.SetValueNoLock(eStateStopped);
5240 m_public_state.SetValueNoLock(old_state);