Home | History | Annotate | Download | only in complete

Lines Matching defs:EE

972     // If we have an EE, the EE owns the module so just delete the EE.
1035 ExecutionEngine *EE = EngineBuilder(M)
1040 if (!EE) {
1046 EE->setObjectCache(&OurObjectCache);
1059 FPM->add(new DataLayout(*EE->getDataLayout()));
1086 EE->finalizeObject();
1089 EngineMap[M] = EE;
1091 return EE;
1109 ExecutionEngine *EE = compileModule(*it);
1110 void *P = EE->getPointerToFunction(F);
1141 ExecutionEngine *EE = compileModule(*it);
1142 void *P = EE->getPointerToFunction(F);