Lines Matching full:vertex
428 - x86_64 vertex transformation code (Mikko T.)
519 - we weren't reseting the vertex/fragment program error state
524 - fixed potential ref count bugs in VBOs and vertex/fragment programs
553 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
564 - glArrayElement in display lists didn't handle generic vertex attribs
571 - GL_DOUBLE-valued vertex arrays were broken in some cases
580 - vertex program state references were broken
619 - two-sided lighting and vertex program didn't work (bug 887330)
620 - stores to program parameter registers in vertex state programs
624 - generic vertex attribute arrays didn't work in display lists
625 - vertex buffer objects' default usage and access fields were wrong
667 - fixed vertex/fragment program debug problem (bug 873011)
711 - less memory used for display lists and vertex buffers
843 - NV vertex program EXP instruction was broken
847 - NV vertex program ARL-relative fetches didn't work
892 - fixed missing triangle bug when running vertex programs
1065 - fixed start index bug in compiled vertex arrays (Keith)
1069 - provoking vertex of flat-shaded, color-index triangles was wrong
1071 - glTexParameter didn't flush the vertex buffer (Ray Tice)
1154 - using fog could result in random vertex alpha values
1164 - fixed a memory corruption bug in vertex buffer reset code
1231 - fixed random color problem in vertex fog code