Lines Matching full:vertex
52 * ``PIPE_CAP_SM3``: Whether the vertex shader and fragment shader support equivalent
57 the vertex and fragment shader, inclusive.
82 in the vertex shader.
84 per-instance vertex attribs.
93 outputting unclamped vertex colors from a vertex shader. If unsupported,
94 the vertex colors are always clamped. This is the default for DX9 hardware.
96 clamping vertex colors when they come out of a vertex shader, as specified
98 the vertex colors are never clamped. This is the default for DX10 hardware.
100 controlled through pipe_rasterizer_state. If the driver cannot do vertex
101 color clamping, the state tracker may insert clamping code into the vertex
107 * ``PIPE_CAP_USER_VERTEX_BUFFERS``: Whether the driver supports user vertex
269 or vertex shader.
270 * ``PIPE_BIND_VERTEX_BUFFER``: A vertex buffer.
271 * ``PIPE_BIND_INDEX_BUFFER``: An vertex index/element buffer.