Lines Matching refs:scene
85 struct lp_scene *scene;
119 /** The scene currently being rasterized by the threads */
152 const struct lp_scene *scene = task->scene;
155 assert(x < scene->tiles_x * TILE_SIZE);
156 assert(y < scene->tiles_y * TILE_SIZE);
160 if (!scene->zsbuf.map) {
169 depth = (scene->zsbuf.map +
170 scene->zsbuf.stride * y +
171 scene->zsbuf.blocksize * x * TILE_VECTOR_HEIGHT);
185 const struct lp_scene *scene = task->scene;
187 assert(task->x < scene->tiles_x * TILE_SIZE);
188 assert(task->y < scene->tiles_y * TILE_SIZE);
191 assert(buf < scene->fb.nr_cbufs);
194 struct pipe_surface *cbuf = scene->fb.cbufs[buf];
227 assert(x < task->scene->tiles_x * TILE_SIZE);
228 assert(y < task->scene->tiles_y * TILE_SIZE);
257 const struct lp_scene *scene = task->scene;
265 for (i = 0; i < scene->fb.nr_cbufs; i++)