Lines Matching full:vertex
60 * Delete a vertex program variant. Note the caller must unlink
172 * Translate a Mesa vertex shader into a TGSI shader.
173 * \param outputMapping to map vertex program output registers (VERT_RESULT_x)
208 /* Compute mapping of vertex program outputs to slots.
296 * Translate a vertex program to create a new variant.
412 * Find/create a vertex program variant.
587 * All that is required is that the vertex shader labels
588 * its own outputs similarly, and that the vertex shader
843 /* which vertex output goes to the first geometry input */
1295 * For debugging, print/dump the current vertex program.
1307 debug_printf("Vertex program %u\n", stvp->Base.Base.Id);