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Lines Matching refs:Renderbuffer

248    struct gl_renderbuffer *readRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
350 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer;
463 srcRb = srcFb->Attachment[BUFFER_STENCIL].Renderbuffer;
464 dstRb = dstFb->Attachment[BUFFER_STENCIL].Renderbuffer;
467 srcRb = srcFb->Attachment[BUFFER_DEPTH].Renderbuffer;
468 dstRb = dstFb->Attachment[BUFFER_DEPTH].Renderbuffer;
473 srcRb = srcFb->Attachment[BUFFER_DEPTH].Renderbuffer;
474 dstRb = dstFb->Attachment[BUFFER_DEPTH].Renderbuffer;
490 if (srcRb != srcFb->Attachment[BUFFER_STENCIL].Renderbuffer ||
491 dstRb != dstFb->Attachment[BUFFER_STENCIL].Renderbuffer)
576 * Find/map the renderbuffer that we'll be reading from.
589 rb = fb->Attachment[fb->_ColorReadBufferIndex].Renderbuffer;
593 rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
596 rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer;