Home | History | Annotate | Download | only in tnl

Lines Matching refs:shininess

120 validate_shine_table( struct gl_context *ctx, GLuint side, GLfloat shininess )
129 if ( s->shininess == shininess )
142 if (shininess == 0.0) {
151 t = pow(x, shininess);
160 s->shininess = shininess;
176 GLfloat shininess;
178 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0];
179 if (!tnl->_ShineTable[0] || tnl->_ShineTable[0]->shininess != shininess)
180 validate_shine_table( ctx, 0, shininess );
182 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_SHININESS][0];
183 if (!tnl->_ShineTable[1] || tnl->_ShineTable[1]->shininess != shininess)
184 validate_shine_table( ctx, 1, shininess );
282 return powf(dp, tab->shininess);