Lines Matching refs:idxL
314 uint32 idxL = y0L * w1L + x0L;
315 uint32 v1L = ( ( uint32 )srcL[ idxL ] * xf1L + ( uint32 )srcL[ idxL + 1 ] * xf2L + 0x0800 ) >> 12;
316 uint32 v2L = ( ( uint32 )srcL[ idxL + w1L ] * xf1L + ( uint32 )srcL[ idxL + w1L + 1 ] * xf2L + 0x0800 ) >> 12;
369 uint32 idxL = ( h1L - 1 ) * w1L + x0L;
370 *dstL++ = ( ( uint32 )srcL[ idxL ] * xf1L + ( uint32 )srcL[ idxL + 1 ] * xf2L + 0x08000 ) >> 16;
377 uint32 idxL = y0L * w1L;
378 *dstL++ = ( ( uint32 )srcL[ idxL ] * yf1L + ( uint32 )srcL[ idxL + w1L ] * yf2L + 0x08000 ) >> 16;
382 uint32 idxL = ( y0L + 1 ) * w1L - 1;
383 *dstL++ = ( ( uint32 )srcL[ idxL ] * yf1L + ( uint32 )srcL[ idxL + w1L ] * yf2L + 0x08000 ) >> 16;
387 uint32 idxL = y0L * w1L + x0L;
388 uint32 v1L = ( ( uint32 )srcL[ idxL ] * xf1L + ( uint32 )srcL[ idxL + 1 ] * xf2L + 0x0800 ) >> 12;
389 uint32 v2L = ( ( uint32 )srcL[ idxL + w1L ] * xf1L + ( uint32 )srcL[ idxL + w1L + 1 ] * xf2L + 0x0800 ) >> 12;