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36   - A fixed-size circular buffer of stereo samples (for stereo).
40 - A 'samples' field giving the (constant) number of sample pairs in the stereo buffer.
46 - A 'rpos' offset into the circular buffer which tells where to read the next samples
50 |<----------------- samples ----------------------->|
63 send samples from the stereo buffer to the host sound card/server. This method
64 shall also modify 'rpos' and returns the number of samples 'played'. A more detailed
67 - A 'write' method callback used to write a buffer of emulated sound samples from
78 - a 'conv()' function used to read sound samples from the emulated sound card and
81 - a 'total_hw_samples_mixed' which correspond to the number of samples that have
83 HWVoiceOut's 'rpos' offset). NOTE: this is a count of samples in the HWVoiceOut
84 stereo buffer, not emulated hardware sound samples, which can have different
115 This function is used to mix the SWVoiceOut's samples into the target
146 call this value the number of 'live' samples in the stereo buffer.
152 the value of 'rpos' and return the number of samples played. Then the
158 - takes a 'free' parameter which is the number of stereo sound samples that can
160 of sound samples in the SWVoiceOut emulated hardware sound buffer).
163 samples, and their 'count', which must be <= the 'free' parameter.
185 free = hw.samples - sw.total_hw_samples_mixed
192 Things are similar but in reverse order. I.e. the HWVoiceIn acquires sound samples