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Lines Matching refs:allocator

358 bool SkBitmap::allocPixels(Allocator* allocator, SkColorTable* ctable) {
361 if (NULL == allocator) {
362 allocator = &stdalloc;
364 return allocator->allocPixelRef(this, ctable);
469 /** We explicitly use the same allocator for our pixels that SkMask does,
901 Allocator* alloc) const {
966 // allocator/lock failed
1147 Allocator *allocator, SkIPoint* offset) const {
1171 if (!tmpBitmap.allocPixels(allocator, NULL)) {
1195 if (!tmpBitmap.allocPixels(allocator, NULL)) {