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Lines Matching defs:Segment

30 struct Segment {
41 // is the corner where the previous segment meets this segment
59 typedef SkTArray<Segment, true> SegmentArray;
132 Segment& sega = (*segments)[a];
134 Segment& segb = (*segments)[b];
144 if (Segment::kLine == segb.fType) {
156 const Segment& sega = (*segments)[a];
158 Segment& segb = (*segments)[b];
228 segments->back().fType = Segment::kLine;
248 segments->back().fType = Segment::kQuad;
359 const Segment& sega = segments[a];
361 const Segment& segb = segments[b];
363 // Check whether adding the verts for this segment to the current draw would cause index
366 if (Segment::kLine == segb.fType) {
403 if (Segment::kLine == segb.fType) {
645 // segment representation.
659 kPreallocSegmentCnt = 512 / sizeof(Segment),
662 SkSTArray<kPreallocSegmentCnt, Segment, true> segments;
672 // Our computed verts should all be within one pixel of the segment control points.