Lines Matching full:vertex
98 // Using per-vertex colors allows batching across colors. (A lot of rects in a row differing
99 // only in color is a common occurrence in tables). However, having per-vertex colors disables
103 // were a stage it could take a hint that every vertex's color will be opaque.
156 // mismatch. TODO: Once vertex layout is owned by GrDrawState it should skip comparing the
178 // the vertex positions then we have to account for the view matrix change.
305 // update the amount of reserved vertex data actually referenced in draws
720 // Moreover, flushing blows away vertex and index data that was
721 // previously reserved. So if the vertex or index data is pulled from
812 // If we get a release vertex space call then our current source should either be reserved
817 // When the caller reserved vertex buffer space we gave it back a pointer
818 // provided by the vertex buffer pool. At each draw we tracked the largest
878 // When the client provides an array as the vertex source we handled it
906 // we have to assume that any slack we had in our vertex/index data