Lines Matching full:frame_num_
51 int frame_num_; // the referent frame number for use in assembling fragments.
226 frame->frame_num_ = frame_num;
256 frame->frame_num_ = frame_num;
327 if (status != PARSE_ERROR && is_animation && frame->frame_num_ > 0) {
362 if (status != PARSE_ERROR && is_fragmented && frame->frame_num_ > 0) {
643 const int cur_frame_set = f->frame_num_;
648 for (; f != NULL && f->frame_num_ == cur_frame_set; f = f->next_) {
654 if (!is_animation && f->frame_num_ > 1) return 0;
798 if (frame_num == f->frame_num_) break;
806 const int this_frame = frame_set->frame_num_;
811 for (total = 0; f != NULL && f->frame_num_ == this_frame; f = f->next_) {
856 iter->frame_num = first_frame->frame_num_;