Lines Matching defs:INFLEXION
591 private static final float INFLEXION = 0.35f; // Tension lines cross at (INFLEXION, 1)
594 private static final float P1 = START_TENSION * INFLEXION;
595 private static final float P2 = 1.0f - END_TENSION * (1.0f - INFLEXION);
784 return Math.log(INFLEXION * Math.abs(velocity) / (mFlingFriction * mPhysicalCoeff));