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Lines Matching refs:pM

44 void mx4transform(float x, float y, float z, float w, const float* pM, float* pDest) {
45 pDest[0] = pM[0 + 4 * 0] * x + pM[0 + 4 * 1] * y + pM[0 + 4 * 2] * z + pM[0 + 4 * 3] * w;
46 pDest[1] = pM[1 + 4 * 0] * x + pM[1 + 4 * 1] * y + pM[1 + 4 * 2] * z + pM[1 + 4 * 3] * w;
47 pDest[2] = pM[2 + 4 * 0] * x + pM[2 + 4 * 1] * y + pM[2 + 4 * 2] * z + pM[2 + 4 * 3] * w;
48 pDest[3] = pM[3 + 4 * 0] * x + pM[3 + 4 * 1] * y + pM[3 + 4 * 2] * z + pM[3 + 4 * 3] * w;