Home | History | Annotate | Download | only in hwui

Lines Matching refs:dirty

139     virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) = 0;
148 virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
153 status |= ops[i].op->applyDraw(renderer, dirty);
654 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
675 virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
760 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
788 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
812 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
868 virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
915 // Dirty the current layer if possible. When the 9-patch does not
917 // dirty rect to the object's bounds.
942 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
982 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1029 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1054 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1080 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1112 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1139 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1160 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1181 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1200 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1231 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1261 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1288 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1338 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1359 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1403 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1410 virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
1454 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1456 status_t ret = renderer.callDrawGLFunction(mFunctor, dirty);
1493 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1554 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1585 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {