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Lines Matching refs:getUniform

194     glUniform1i(program->getUniform("bitmapSampler"), textureSlot);
195 glUniformMatrix4fv(program->getUniform("textureTransform"), 1,
197 glUniform2f(program->getUniform("textureDimension"), 1.0f / width, 1.0f / height);
292 glUniform1i(program->getUniform("bitmapSampler"), textureSlot);
293 glUniformMatrix4fv(program->getUniform("textureTransform"), 1,
295 glUniform2f(program->getUniform("textureDimension"), 1.0f / shaderInfo.width,
404 glUniform1i(program->getUniform("gradientSampler"), textureSlot);
406 bindUniformColor(program->getUniform("startColor"), gradInfo.fColors[0]);
407 bindUniformColor(program->getUniform("endColor"), gradInfo.fColors[1]);
430 glUniformMatrix4fv(program->getUniform("screenSpace"), 1, GL_FALSE, &screenSpace.data[0]);