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Lines Matching refs:GLES10

66         if (fallbackFormat != GLES10.GL_RGB) {
69 if (! (fallbackType == GLES10.GL_UNSIGNED_SHORT_5_6_5
70 || fallbackType == GLES10.GL_UNSIGNED_BYTE)) {
79 GLES10.glCompressedTexImage2D(target, level, ETC1.ETC1_RGB8_OES, width, height,
82 boolean useShorts = fallbackType != GLES10.GL_UNSIGNED_BYTE;
88 GLES10.glTexImage2D(target, level, fallbackFormat, width, height, border,
99 GLES10.glGetIntegerv(GLES10.GL_NUM_COMPRESSED_TEXTURE_FORMATS, results, 0);
104 GLES10.glGetIntegerv(GLES10.GL_COMPRESSED_TEXTURE_FORMATS, results, 0);