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25     public static final int GL_ADD                                   = 0x0104;
26 public static final int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E;
27 public static final int GL_ALIASED_POINT_SIZE_RANGE = 0x846D;
28 public static final int GL_ALPHA = 0x1906;
29 public static final int GL_ALPHA_BITS = 0x0D55;
30 public static final int GL_ALPHA_TEST = 0x0BC0;
31 public static final int GL_ALWAYS = 0x0207;
32 public static final int GL_AMBIENT = 0x1200;
33 public static final int GL_AMBIENT_AND_DIFFUSE = 0x1602;
34 public static final int GL_AND = 0x1501;
35 public static final int GL_AND_INVERTED = 0x1504;
36 public static final int GL_AND_REVERSE = 0x1502;
37 public static final int GL_BACK = 0x0405;
38 public static final int GL_BLEND = 0x0BE2;
39 public static final int GL_BLUE_BITS = 0x0D54;
40 public static final int GL_BYTE = 0x1400;
41 public static final int GL_CCW = 0x0901;
42 public static final int GL_CLAMP_TO_EDGE = 0x812F;
43 public static final int GL_CLEAR = 0x1500;
44 public static final int GL_COLOR_ARRAY = 0x8076;
45 public static final int GL_COLOR_BUFFER_BIT = 0x4000;
46 public static final int GL_COLOR_LOGIC_OP = 0x0BF2;
47 public static final int GL_COLOR_MATERIAL = 0x0B57;
48 public static final int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3;
49 public static final int GL_CONSTANT_ATTENUATION = 0x1207;
50 public static final int GL_COPY = 0x1503;
51 public static final int GL_COPY_INVERTED = 0x150C;
52 public static final int GL_CULL_FACE = 0x0B44;
53 public static final int GL_CW = 0x0900;
54 public static final int GL_DECAL = 0x2101;
55 public static final int GL_DECR = 0x1E03;
56 public static final int GL_DEPTH_BITS = 0x0D56;
57 public static final int GL_DEPTH_BUFFER_BIT = 0x0100;
58 public static final int GL_DEPTH_TEST = 0x0B71;
59 public static final int GL_DIFFUSE = 0x1201;
60 public static final int GL_DITHER = 0x0BD0;
61 public static final int GL_DONT_CARE = 0x1100;
62 public static final int GL_DST_ALPHA = 0x0304;
63 public static final int GL_DST_COLOR = 0x0306;
64 public static final int GL_EMISSION = 0x1600;
65 public static final int GL_EQUAL = 0x0202;
66 public static final int GL_EQUIV = 0x1509;
67 public static final int GL_EXP = 0x0800;
68 public static final int GL_EXP2 = 0x0801;
69 public static final int GL_EXTENSIONS = 0x1F03;
70 public static final int GL_FALSE = 0;
71 public static final int GL_FASTEST = 0x1101;
72 public static final int GL_FIXED = 0x140C;
73 public static final int GL_FLAT = 0x1D00;
74 public static final int GL_FLOAT = 0x1406;
75 public static final int GL_FOG = 0x0B60;
76 public static final int GL_FOG_COLOR = 0x0B66;
77 public static final int GL_FOG_DENSITY = 0x0B62;
78 public static final int GL_FOG_END = 0x0B64;
79 public static final int GL_FOG_HINT = 0x0C54;
80 public static final int GL_FOG_MODE = 0x0B65;
81 public static final int GL_FOG_START = 0x0B63;
82 public static final int GL_FRONT = 0x0404;
83 public static final int GL_FRONT_AND_BACK = 0x0408;
84 public static final int GL_GEQUAL = 0x0206;
85 public static final int GL_GREATER = 0x0204;
86 public static final int GL_GREEN_BITS = 0x0D53;
87 public static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B;
88 public static final int GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A;
89 public static final int GL_INCR = 0x1E02;
90 public static final int GL_INVALID_ENUM = 0x0500;
91 public static final int GL_INVALID_OPERATION = 0x0502;
92 public static final int GL_INVALID_VALUE = 0x0501;
93 public static final int GL_INVERT = 0x150A;
94 public static final int GL_KEEP = 0x1E00;
95 public static final int GL_LEQUAL = 0x0203;
96 public static final int GL_LESS = 0x0201;
97 public static final int GL_LIGHT_MODEL_AMBIENT = 0x0B53;
98 public static final int GL_LIGHT_MODEL_TWO_SIDE = 0x0B52;
99 public static final int GL_LIGHT0 = 0x4000;
100 public static final int GL_LIGHT1 = 0x4001;
101 public static final int GL_LIGHT2 = 0x4002;
102 public static final int GL_LIGHT3 = 0x4003;
103 public static final int GL_LIGHT4 = 0x4004;
104 public static final int GL_LIGHT5 = 0x4005;
105 public static final int GL_LIGHT6 = 0x4006;
106 public static final int GL_LIGHT7 = 0x4007;
107 public static final int GL_LIGHTING = 0x0B50;
108 public static final int GL_LINE_LOOP = 0x0002;
109 public static final int GL_LINE_SMOOTH = 0x0B20;
110 public static final int GL_LINE_SMOOTH_HINT = 0x0C52;
111 public static final int GL_LINE_STRIP = 0x0003;
112 public static final int GL_LINEAR = 0x2601;
113 public static final int GL_LINEAR_ATTENUATION = 0x1208;
114 public static final int GL_LINEAR_MIPMAP_LINEAR = 0x2703;
115 public static final int GL_LINEAR_MIPMAP_NEAREST = 0x2701;
116 public static final int GL_LINES = 0x0001;
117 public static final int GL_LUMINANCE = 0x1909;
118 public static final int GL_LUMINANCE_ALPHA = 0x190A;
119 public static final int GL_MAX_ELEMENTS_INDICES = 0x80E9;
120 public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8;
121 public static final int GL_MAX_LIGHTS = 0x0D31;
122 public static final int GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36;
123 public static final int GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38;
124 public static final int GL_MAX_TEXTURE_SIZE = 0x0D33;
125 public static final int GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39;
126 public static final int GL_MAX_TEXTURE_UNITS = 0x84E2;
127 public static final int GL_MAX_VIEWPORT_DIMS = 0x0D3A;
128 public static final int GL_MODELVIEW = 0x1700;
129 public static final int GL_MODULATE = 0x2100;
130 public static final int GL_MULTISAMPLE = 0x809D;
131 public static final int GL_NAND = 0x150E;
132 public static final int GL_NEAREST = 0x2600;
133 public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702;
134 public static final int GL_NEAREST_MIPMAP_NEAREST = 0x2700;
135 public static final int GL_NEVER = 0x0200;
136 public static final int GL_NICEST = 0x1102;
137 public static final int GL_NO_ERROR = 0;
138 public static final int GL_NOOP = 0x1505;
139 public static final int GL_NOR = 0x1508;
140 public static final int GL_NORMAL_ARRAY = 0x8075;
141 public static final int GL_NORMALIZE = 0x0BA1;
142 public static final int GL_NOTEQUAL = 0x0205;
143 public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2;
144 public static final int GL_ONE = 1;
145 public static final int GL_ONE_MINUS_DST_ALPHA = 0x0305;
146 public static final int GL_ONE_MINUS_DST_COLOR = 0x0307;
147 public static final int GL_ONE_MINUS_SRC_ALPHA = 0x0303;
148 public static final int GL_ONE_MINUS_SRC_COLOR = 0x0301;
149 public static final int GL_OR = 0x1507;
150 public static final int GL_OR_INVERTED = 0x150D;
151 public static final int GL_OR_REVERSE = 0x150B;
152 public static final int GL_OUT_OF_MEMORY = 0x0505;
153 public static final int GL_PACK_ALIGNMENT = 0x0D05;
154 public static final int GL_PALETTE4_R5_G6_B5_OES = 0x8B92;
155 public static final int GL_PALETTE4_RGB5_A1_OES = 0x8B94;
156 public static final int GL_PALETTE4_RGB8_OES = 0x8B90;
157 public static final int GL_PALETTE4_RGBA4_OES = 0x8B93;
158 public static final int GL_PALETTE4_RGBA8_OES = 0x8B91;
159 public static final int GL_PALETTE8_R5_G6_B5_OES = 0x8B97;
160 public static final int GL_PALETTE8_RGB5_A1_OES = 0x8B99;
161 public static final int GL_PALETTE8_RGB8_OES = 0x8B95;
162 public static final int GL_PALETTE8_RGBA4_OES = 0x8B98;
163 public static final int GL_PALETTE8_RGBA8_OES = 0x8B96;
164 public static final int GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50;
165 public static final int GL_POINT_SMOOTH = 0x0B10;
166 public static final int GL_POINT_SMOOTH_HINT = 0x0C51;
167 public static final int GL_POINTS = 0x0000;
168 public static final int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128;
169 public static final int GL_POINT_SIZE = 0x0B11;
170 public static final int GL_POLYGON_OFFSET_FILL = 0x8037;
171 public static final int GL_POLYGON_SMOOTH_HINT = 0x0C53;
172 public static final int GL_POSITION = 0x1203;
173 public static final int GL_PROJECTION = 0x1701;
174 public static final int GL_QUADRATIC_ATTENUATION = 0x1209;
175 public static final int GL_RED_BITS = 0x0D52;
176 public static final int GL_RENDERER = 0x1F01;
177 public static final int GL_REPEAT = 0x2901;
178 public static final int GL_REPLACE = 0x1E01;
179 public static final int GL_RESCALE_NORMAL = 0x803A;
180 public static final int GL_RGB = 0x1907;
181 public static final int GL_RGBA = 0x1908;
182 public static final int GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E;
183 public static final int GL_SAMPLE_ALPHA_TO_ONE = 0x809F;
184 public static final int GL_SAMPLE_COVERAGE = 0x80A0;
185 public static final int GL_SCISSOR_TEST = 0x0C11;
186 public static final int GL_SET = 0x150F;
187 public static final int GL_SHININESS = 0x1601;
188 public static final int GL_SHORT = 0x1402;
189 public static final int GL_SMOOTH = 0x1D01;
190 public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22;
191 public static final int GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12;
192 public static final int GL_SPECULAR = 0x1202;
193 public static final int GL_SPOT_CUTOFF = 0x1206;
194 public static final int GL_SPOT_DIRECTION = 0x1204;
195 public static final int GL_SPOT_EXPONENT = 0x1205;
196 public static final int GL_SRC_ALPHA = 0x0302;
197 public static final int GL_SRC_ALPHA_SATURATE = 0x0308;
198 public static final int GL_SRC_COLOR = 0x0300;
199 public static final int GL_STACK_OVERFLOW = 0x0503;
200 public static final int GL_STACK_UNDERFLOW = 0x0504;
201 public static final int GL_STENCIL_BITS = 0x0D57;
202 public static final int GL_STENCIL_BUFFER_BIT = 0x0400;
203 public static final int GL_STENCIL_TEST = 0x0B90;
204 public static final int GL_SUBPIXEL_BITS = 0x0D50;
205 public static final int GL_TEXTURE = 0x1702;
206 public static final int GL_TEXTURE_2D = 0x0DE1;
207 public static final int GL_TEXTURE_COORD_ARRAY = 0x8078;
208 public static final int GL_TEXTURE_ENV = 0x2300;
209 public static final int GL_TEXTURE_ENV_COLOR = 0x2201;
210 public static final int GL_TEXTURE_ENV_MODE = 0x2200;
211 public static final int GL_TEXTURE_MAG_FILTER = 0x2800;
212 public static final int GL_TEXTURE_MIN_FILTER = 0x2801;
213 public static final int GL_TEXTURE_WRAP_S = 0x2802;
214 public static final int GL_TEXTURE_WRAP_T = 0x2803;
215 public static final int GL_TEXTURE0 = 0x84C0;
216 public static final int GL_TEXTURE1 = 0x84C1;
217 public static final int GL_TEXTURE2 = 0x84C2;
218 public static final int GL_TEXTURE3 = 0x84C3;
219 public static final int GL_TEXTURE4 = 0x84C4;
220 public static final int GL_TEXTURE5 = 0x84C5;
221 public static final int GL_TEXTURE6 = 0x84C6;
222 public static final int GL_TEXTURE7 = 0x84C7;
223 public static
224 public static final int GL_TEXTURE9 = 0x84C9;
225 public static final int GL_TEXTURE10 = 0x84CA;
226 public static final int GL_TEXTURE11 = 0x84CB;
227 public static final int GL_TEXTURE12 = 0x84CC;
228 public static final int GL_TEXTURE13 = 0x84CD;
229 public static final int GL_TEXTURE14 = 0x84CE;
230 public static final int GL_TEXTURE15 = 0x84CF;
231 public static final int GL_TEXTURE16 = 0x84D0;
232 public static final int GL_TEXTURE17 = 0x84D1;
233 public static final int GL_TEXTURE18 = 0x84D2;
234 public static final int GL_TEXTURE19 = 0x84D3;
235 public static final int GL_TEXTURE20 = 0x84D4;
236 public static final int GL_TEXTURE21 = 0x84D5;
237 public static final int GL_TEXTURE22 = 0x84D6;
238 public static final int GL_TEXTURE23 = 0x84D7;
239 public static final int GL_TEXTURE24 = 0x84D8;
240 public static final int GL_TEXTURE25 = 0x84D9;
241 public static final int GL_TEXTURE26 = 0x84DA;
242 public static final int GL_TEXTURE27 = 0x84DB;
243 public static final int GL_TEXTURE28 = 0x84DC;
244 public static final int GL_TEXTURE29 = 0x84DD;
245 public static final int GL_TEXTURE30 = 0x84DE;
246 public static final int GL_TEXTURE31 = 0x84DF;
247 public static final int GL_TRIANGLE_FAN = 0x0006;
248 public static final int GL_TRIANGLE_STRIP = 0x0005;
249 public static final int GL_TRIANGLES = 0x0004;
250 public static final int GL_TRUE = 1;
251 public static final int GL_UNPACK_ALIGNMENT = 0x0CF5;
252 public static final int GL_UNSIGNED_BYTE = 0x1401;
253 public static final int GL_UNSIGNED_SHORT = 0x1403;
254 public static final int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033;
255 public static final int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034;
256 public static final int GL_UNSIGNED_SHORT_5_6_5 = 0x8363;
257 public static final int GL_VENDOR = 0x1F00;
258 public static final int GL_VERSION = 0x1F02;
259 public static final int GL_VERTEX_ARRAY = 0x8074;
260 public static final int GL_XOR = 0x1506;
261 public static final int GL_ZERO = 0;
263 native private static void _nativeClassInit();
264 static {
268 private static Buffer _colorPointer;
269 private static Buffer _normalPointer;
270 private static Buffer _texCoordPointer;
271 private static Buffer _vertexPointer;
275 public static native void glActiveTexture(
281 public static native void glAlphaFunc(
288 public static native void glAlphaFuncx(
295 public static native void glBindTexture(
302 public static native void glBlendFunc(
309 public static native void glClear(
315 public static native void glClearColor(
324 public static native void glClearColorx(
333 public static native void glClearDepthf(
339 public static native void glClearDepthx(
345 public static native void glClearStencil(
351 public static native void glClientActiveTexture(
357 public static native void glColor4f(
366 public static native void glColor4x(
375 public static native void glColorMask(
384 private static native void glColorPointerBounds(
392 public static void glColorPointer(
416 public static native void glCompressedTexImage2D(
429 public static native void glCompressedTexSubImage2D(
443 public static native void glCopyTexImage2D(
456 public static native void glCopyTexSubImage2D(
469 public static native void glCullFace(
475 public static native void glDeleteTextures(
483 public static native void glDeleteTextures(
490 public static native void glDepthFunc(
496 public static native void glDepthMask(
502 public static native void glDepthRangef(
509 public static native void glDepthRangex(
516 public static native void glDisable(
522 public static native void glDisableClientState(
528 public static native void glDrawArrays(
536 public static native void glDrawElements(
545 public static native void glEnable(
551 public static native void glEnableClientState(
557 public static native void glFinish(
562 public static native void glFlush(
567 public static native void glFogf(
574 public static native void glFogfv(
582 public static native void glFogfv(
589 public static native void glFogx(
596 public static native void glFogxv(
604 public static native void glFogxv(
611 public static native void glFrontFace(
617 public static native void glFrustumf(
628 public static native void glFrustumx(
639 public static native void glGenTextures(
647 public static native void glGenTextures(
654 public static native int glGetError(
659 public static native void glGetIntegerv(
667 public static native void glGetIntegerv(
674 public static native String glGetString(
679 public static native void glHint(
686 public static native void glLightModelf(
693 public static native void glLightModelfv(
701 public static native void glLightModelfv(
708 public static native void glLightModelx(
715 public static native void glLightModelxv(
723 public static native void glLightModelxv(
730 public static native void glLightf(
738 public static native void glLightfv(
747 public static native void glLightfv(
755 public static native void glLightx(
763 public static native void glLightxv(
772 public static native void glLightxv(
780 public static native void glLineWidth(
786 public static native void glLineWidthx(
792 public static native void glLoadIdentity(
797 public static native void glLoadMatrixf(
804 public static native void glLoadMatrixf(
810 public static native void glLoadMatrixx(
817 public static native void glLoadMatrixx(
823 public static native void glLogicOp(
829 public static native void glMaterialf(
837 public static native void glMaterialfv(
846 public static native void glMaterialfv(
854 public static native void glMaterialx(
862 public static native void glMaterialxv(
871 public static native void glMaterialxv(
879 public static native void glMatrixMode(
885 public static native void glMultMatrixf(
892 public static native void glMultMatrixf(
898 public static native void glMultMatrixx(
905 public static native void glMultMatrixx(
911 public static native void glMultiTexCoord4f(
921 public static native void glMultiTexCoord4x(
931 public static native void glNormal3f(
939 public static native void glNormal3x(
947 private static native void glNormalPointerBounds(
954 public static void glNormalPointer(
976 public static native void glOrthof(
987 public static native void glOrthox(
998 public static native void glPixelStorei(
1005 public static native void glPointSize(
1011 public static native void glPointSizex(
1017 public static native void glPolygonOffset(
1024 public static native void glPolygonOffsetx(
1031 public static native void glPopMatrix(
1036 public static native void glPushMatrix(
1041 public static native void glReadPixels(
1053 public static native void glRotatef(
1062 public static native void glRotatex(
1071 public static native void glSampleCoverage(
1078 public static native void glSampleCoveragex(
1085 public static native void glScalef(
1093 public static native void glScalex(
1101 public static native void glScissor(
1110 public static native void glShadeModel(
1116 public static native void glStencilFunc(
1124 public static native void glStencilMask(
1130 public static native void glStencilOp(
1138 private static native void glTexCoordPointerBounds(
1146 public static void glTexCoordPointer(
1173 public static native void glTexEnvf(
1181 public static native void glTexEnvfv(
1190 public static native void glTexEnvfv(
1198 public static native void glTexEnvx(
1206 public static native void glTexEnvxv(
1215 public static native void glTexEnvxv(
1223 public static native void glTexImage2D(
1237 public static native void glTexParameterf(
1245 public static native void glTexParameterx(
1253 public static native void glTexSubImage2D(
1267 public static native void glTranslatef(
1275 public static native void glTranslatex(
1283 private static native void glVertexPointerBounds(
1291 public static void glVertexPointer(
1318 public static native void glViewport(