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Lines Matching defs:mDesc

296         mDesc = desc;
299 result = mGLHelper->createSurfaceTexture(mDesc.width, mDesc.height,
364 LayerDesc mDesc;
381 mDesc(desc),
395 float scaleFactor = float(mDesc.runHeights[mInstance]) /
396 float(mDesc.height);
397 uint32_t w = uint32_t(scaleFactor * float(mDesc.width));
398 uint32_t h = mDesc.runHeights[mInstance];
415 LayerDesc ld = mDesc.layers[i];
569 const BenchmarkDesc& mDesc;