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Lines Matching full:fence

25 #include <ui/Fence.h>
48 class Fence;
121 // the release fence is only valid after commit()
122 sp<Fence> getAndResetReleaseFence(int32_t id);
132 int fbPost(int32_t id, const sp<Fence>& acquireFence, const sp<GraphicBuffer>& buf);
136 // Set the output buffer and acquire fence for a virtual display.
138 status_t setOutputBuffer(int32_t id, const sp<Fence>& acquireFence,
141 // Get the retire fence for the last committed frame. This fence will
145 sp<Fence> getLastRetireFence(int32_t id) const;
162 virtual sp<Fence> getAndResetReleaseFence() = 0;
264 sp<Fence> getDisplayFence(int disp) const;
324 const sp<Fence>& acquireFence, const sp<GraphicBuffer>& buf);
339 sp<Fence> lastRetireFence; // signals when the last set op retires
340 sp<Fence> lastDisplayFence; // signals when the last set op takes
343 sp<Fence> outbufAcquireFence;