Lines Matching refs:REFRESH
583 info.fps = float(1e9 / hwConfig.refresh);
591 // Normally it's one full refresh period (to give SF a chance to
597 // differences between the ideal and actual refresh rate.
599 hwConfig.refresh - SF_VSYNC_EVENT_PHASE_OFFSET_NS + 1000000;
714 mEventQueue.refresh();
841 // Signal a refresh if a transaction modified the window state,
848 case MessageQueue::REFRESH: {
966 // The HWC doesn't support present fences, so use the refresh
1742 // Only continue with the refresh if there is actually new work to do
2594 "present offset %d ns (refresh %" PRId64 " ns)",
2651 " refresh-rate : %f fps\n"