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Lines Matching full:arraysize

309 void RsdShader::logUniform(const Element *field, const float *fd, uint32_t arraySize ) {
312 for (uint32_t i = 0; i < arraySize; i ++) {
313 if (arraySize > 1) {
356 int32_t slot, uint32_t arraySize ) {
359 RSD_CALL_GL(glUniformMatrix4fv, slot, arraySize, GL_FALSE, fd);
361 RSD_CALL_GL(glUniformMatrix3fv, slot, arraySize, GL_FALSE, fd);
363 RSD_CALL_GL(glUniformMatrix2fv, slot, arraySize, GL_FALSE, fd);
367 RSD_CALL_GL(glUniform1fv, slot, arraySize, fd);
370 RSD_CALL_GL(glUniform2fv, slot, arraySize, fd);
373 RSD_CALL_GL(glUniform3fv, slot, arraySize, fd);
376 RSD_CALL_GL(glUniform4fv, slot, arraySize, fd);
542 uint32_t arraySize = 1;
545 arraySize = sc->vtxUniformSize(uidx);
548 arraySize = sc->fragUniformSize(uidx);
560 logUniform(f, fd, arraySize);
562 setUniform(rsc, f, fd, slot, arraySize);