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Lines Matching full:allocation

49 void rsrBindTexture(Context *rsc, ProgramFragment *pf, uint32_t slot, Allocation *a) {
55 void rsrBindConstant(Context *rsc, ProgramFragment *pf, uint32_t slot, Allocation *a) {
61 void rsrBindConstant(Context *rsc, ProgramVertex *pv, uint32_t slot, Allocation *a) {
93 void rsrBindFrameBufferObjectColorTarget(Context *rsc, Allocation *a, uint32_t slot) {
99 void rsrBindFrameBufferObjectDepthTarget(Context *rsc, Allocation *a) {
221 void rsrDrawTextAlloc(Context *rsc, Allocation *a, int x, int y) {
222 const char *text = (const char *)rsc->mHal.funcs.allocation.lock1D(rsc, a);
225 rsc->mHal.funcs.allocation.unlock1D(rsc, a);
249 void rsrMeasureTextAlloc(Context *rsc, Allocation *a,
252 const char *text = (const char *)rsc->mHal.funcs.allocation.lock1D(rsc, a);
257 rsc->mHal.funcs.allocation.unlock1D(rsc, a);