1 /* 2 * Copyright (C) 2013 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #ifndef AnimatableShadow_h 32 #define AnimatableShadow_h 33 34 #include "core/animation/animatable/AnimatableValue.h" 35 #include "core/rendering/style/ShadowList.h" 36 37 namespace blink { 38 39 class AnimatableShadow FINAL : public AnimatableValue { 40 public: 41 virtual ~AnimatableShadow() { } 42 static PassRefPtrWillBeRawPtr<AnimatableShadow> create(PassRefPtr<ShadowList> shadowList) 43 { 44 return adoptRefWillBeNoop(new AnimatableShadow(shadowList)); 45 } 46 ShadowList* shadowList() const { return m_shadowList.get(); } 47 48 virtual void trace(Visitor* visitor) OVERRIDE { AnimatableValue::trace(visitor); } 49 50 protected: 51 virtual PassRefPtrWillBeRawPtr<AnimatableValue> interpolateTo(const AnimatableValue*, double fraction) const OVERRIDE; 52 53 private: 54 explicit AnimatableShadow(PassRefPtr<ShadowList> shadowList) 55 : m_shadowList(shadowList) 56 { 57 } 58 virtual AnimatableType type() const OVERRIDE { return TypeShadow; } 59 virtual bool equalTo(const AnimatableValue*) const OVERRIDE; 60 61 const RefPtr<ShadowList> m_shadowList; 62 }; 63 64 DEFINE_ANIMATABLE_VALUE_TYPE_CASTS(AnimatableShadow, isShadow()); 65 66 } // namespace blink 67 68 #endif // AnimatableShadow_h 69