/external/chromium_org/ash/frame/caption_buttons/ |
frame_size_button_delegate.h | 23 enum Animate { 32 // |animate| is ANIMATE_YES, the buttons will crossfade back to their 34 virtual void SetButtonsToNormal(Animate animate) = 0; 37 // their new icons if |animate| is ANIMATE_YES. 40 Animate animate) = 0;
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frame_caption_button.h | 24 enum Animate { 34 // Sets the images to use to paint the button. If |animate| is ANIMATE_YES, 36 // currently used by the button and |animate| is ANIMATE_NO the crossfade 39 Animate animate, 49 // Sets the alpha to use for painting. Used to animate visibility changes.
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/external/chromium_org/cc/animation/ |
scrollbar_animation_controller.cc | 29 void ScrollbarAnimationController::Animate(base::TimeTicks now) {
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layer_animation_controller.cc | 126 void LayerAnimationController::Animate(base::TimeTicks monotonic_time) { [all...] |
/external/chromium_org/ui/base/android/ |
window_android.cc | 85 void WindowAndroid::Animate(base::TimeTicks begin_frame_time) {
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/external/chromium_org/content/browser/renderer_host/input/ |
touch_handle.cc | 78 bool animate = animation_style != ANIMATION_NONE; local 80 animate_deferred_fade_ = animate; 84 if (animate) 178 bool TouchHandle::Animate(base::TimeTicks frame_time) {
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touch_handle_unittest.cc | 106 void Animate(TouchHandle& handle) { 109 while (handle.Animate(now)) 174 Animate(handle); 184 Animate(handle); 250 while (handle.Animate(now)) { 289 EXPECT_FALSE(handle.Animate(base::TimeTicks::Now())); 405 Animate(handle);
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touch_selection_controller.cc | 193 bool TouchSelectionController::Animate(base::TimeTicks frame_time) { 195 return insertion_handle_->Animate(frame_time); 198 bool needs_animate = start_selection_handle_->Animate(frame_time); 199 needs_animate |= end_selection_handle_->Animate(frame_time);
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touch_selection_controller_unittest.cc | 125 void Animate() { 128 needs_animate_ = controller_->Animate(now); 135 Animate();
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/external/chromium_org/cc/input/ |
top_controls_manager.cc | 69 bool animate) { 92 if (animate) { 166 gfx::Vector2dF TopControlsManager::Animate(base::TimeTicks monotonic_time) {
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/external/chromium_org/content/browser/android/ |
overscroll_glow.cc | 149 bool OverscrollGlow::Animate(base::TimeTicks current_time) {
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/external/chromium_org/content/browser/web_contents/aura/ |
overscroll_navigation_overlay.cc | 102 void Animate() { 105 // This makes SetOpacity() animate with default duration (which could be 207 (new OverlayDismissAnimator(overlay_dismiss_layer.Pass()))->Animate();
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/external/chromium_org/ash/wm/ |
immersive_fullscreen_controller.h | 119 // the top-of-window views will animate according to |animate_reveal|. The 161 enum Animate { 204 // Returns the animation duration given |animate|. 205 int GetAnimationDuration(Animate animate) const; 208 // hiding them when the cursor exits the area of the top views. If |animate| 210 void MaybeStartReveal(Animate animate); 218 void MaybeEndReveal(Animate animate); [all...] |
/external/chromium_org/content/renderer/input/ |
input_handler_proxy.cc | 34 // Maximum time between a fling event's timestamp and the first |Animate| call 36 // Two frames allows a minor delay between event creation and the first animate. 417 // its sufficiently close to the timestamp of the first call |Animate()|. 600 void InputHandlerProxy::Animate(base::TimeTicks time) { 637 "InputHandlerProxy::animate::flingOver",
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/external/chromium_org/native_client_sdk/src/examples/api/graphics_3d/ |
graphics_3d.cc | 399 void Animate() { 469 Animate();
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/external/chromium_org/native_client_sdk/src/gonacl_appengine/src/cube/ |
cube.cc | 399 void Animate() { 473 Animate();
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/external/chromium_org/chrome/browser/ui/views/toolbar/ |
browser_actions_container.cc | 279 Animate(gfx::Tween::EASE_OUT, 352 // resizing the view or, if animating the snapping, how far to animate it). 585 // The size changed, so we need to animate. 586 Animate(gfx::Tween::EASE_OUT, new_icon_count); 657 // animate to the nearest icon count size if necessary (which may be 0). 671 Animate(gfx::Tween::EASE_OUT, visible_icons); 731 // TODO(sky/glen): Instead of using a drop indicator, animate the icons while 857 Animate(gfx::Tween::LINEAR, GetIconCount()); [all...] |
/external/chromium_org/content/browser/renderer_host/ |
render_widget_host_view_android.cc | [all...] |
/frameworks/base/core/java/com/android/internal/widget/ |
LockPatternView.java | 207 * Animate the pattern (for demo, and help). 209 Animate, 382 if (displayMode == DisplayMode.Animate) { 385 + "animate if you want to set the display mode to animate"); 890 if (mPatternDisplayMode == DisplayMode.Animate) { [all...] |
/external/chromium_org/cc/trees/ |
layer_tree_host_impl.cc | 169 layer_tree_host_impl_->Animate( 413 void LayerTreeHostImpl::Animate(base::TimeTicks monotonic_time) { 415 input_handler_client_->Animate(monotonic_time); [all...] |