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    Searched defs:AudioContext (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/WebKit/Source/modules/webaudio/
AudioContext.cpp 29 #include "modules/webaudio/AudioContext.h"
83 unsigned AudioContext::s_hardwareContextCount = 0;
85 AudioContext* AudioContext::create(Document& document, ExceptionState& exceptionState)
95 AudioContext* audioContext = adoptRefCountedGarbageCollectedWillBeNoop(new AudioContext(&document));
96 audioContext->suspendIfNeeded();
97 return audioContext;
101 AudioContext::AudioContext(Document* document
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AudioContext.h 72 // AudioContext is the cornerstone of the web audio API and all AudioNodes are created from it.
75 class AudioContext : public RefCountedGarbageCollectedWillBeGarbageCollectedFinalized<AudioContext>, public ActiveDOMObject, public EventTargetWithInlineData {
76 DEFINE_EVENT_TARGET_REFCOUNTING_WILL_BE_REMOVED(RefCountedGarbageCollected<AudioContext>);
78 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(AudioContext);
80 // Create an AudioContext for rendering to the audio hardware.
81 static AudioContext* create(Document&, ExceptionState&);
83 virtual ~AudioContext();
146 // AudioContext can pull node(s) at the end of each render quantum even when they are not connected to any downstream nodes.
195 explicit AutoLocker(AudioContext* context
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