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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ash/frame/header_painter_util.h"
      6 
      7 #include <algorithm>
      8 
      9 #include "ui/aura/window.h"
     10 #include "ui/compositor/layer.h"
     11 #include "ui/compositor/layer_animator.h"
     12 #include "ui/gfx/font_list.h"
     13 #include "ui/gfx/rect.h"
     14 #include "ui/views/view.h"
     15 #include "ui/views/widget/widget.h"
     16 
     17 namespace {
     18 
     19 // Radius of the header's top corners when the window is restored.
     20 const int kTopCornerRadiusWhenRestored = 2;
     21 
     22 // Distance between left edge of the window and the leftmost view.
     23 const int kDefaultLeftViewXInset = 9;
     24 
     25 // Space between the title text and the caption buttons.
     26 const int kTitleCaptionButtonSpacing = 5;
     27 
     28 // Space between window icon and title text.
     29 const int kTitleIconOffsetX = 5;
     30 
     31 // Space between window edge and title text, when there is no icon.
     32 const int kTitleNoIconOffsetX = 8;
     33 
     34 // In the pre-Ash era the web content area had a frame along the left edge, so
     35 // user-generated theme images for the new tab page assume they are shifted
     36 // right relative to the header.  Now that we have removed the left edge frame
     37 // we need to copy the theme image for the window header from a few pixels
     38 // inset to preserve alignment with the NTP image, or else we'll break a bunch
     39 // of existing themes.  We do something similar on OS X for the same reason.
     40 const int kThemeFrameImageInsetX = 5;
     41 
     42 }  // namespace
     43 
     44 namespace ash {
     45 
     46 // static
     47 int HeaderPainterUtil::GetTopCornerRadiusWhenRestored() {
     48   return kTopCornerRadiusWhenRestored;
     49 }
     50 
     51 // static
     52 int HeaderPainterUtil::GetDefaultLeftViewXInset() {
     53   return kDefaultLeftViewXInset;
     54 }
     55 
     56 // static
     57 int HeaderPainterUtil::GetThemeBackgroundXInset() {
     58   return kThemeFrameImageInsetX;
     59 }
     60 
     61 // static
     62 gfx::Rect HeaderPainterUtil::GetTitleBounds(
     63     const views::View* left_view,
     64     const views::View* right_view,
     65     const gfx::FontList& title_font_list) {
     66   int x = left_view ? left_view->bounds().right() + kTitleIconOffsetX
     67                     : kTitleNoIconOffsetX;
     68   int height = title_font_list.GetHeight();
     69   // Floor when computing the center of |caption_button_container| and when
     70   // computing the center of the text.
     71   int y = std::max(0, (right_view->height() / 2) - (height / 2));
     72   int width = std::max(0, right_view->x() - kTitleCaptionButtonSpacing - x);
     73   return gfx::Rect(x, y, width, height);
     74 }
     75 
     76 // static
     77 bool HeaderPainterUtil::CanAnimateActivation(views::Widget* widget) {
     78   // Do not animate the header if the parent (e.g.
     79   // kShellWindowId_DefaultContainer) is already animating. All of the
     80   // implementers of HeaderPainter animate activation by continuously painting
     81   // during the animation. This gives the parent's animation a slower frame
     82   // rate.
     83   // TODO(sky): Expose a better way to determine this rather than assuming the
     84   // parent is a toplevel container.
     85   aura::Window* window = widget->GetNativeWindow();
     86   if (!window->parent())
     87     return true;
     88 
     89   ui::LayerAnimator* parent_layer_animator =
     90       window->parent()->layer()->GetAnimator();
     91   return !parent_layer_animator->IsAnimatingProperty(
     92              ui::LayerAnimationElement::OPACITY) &&
     93          !parent_layer_animator->IsAnimatingProperty(
     94              ui::LayerAnimationElement::VISIBILITY);
     95 }
     96 
     97 }  // namespace ash
     98