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      1 /*
      2  * Copyright (C) 2006 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package android.view;
     18 
     19 import android.annotation.IntDef;
     20 import android.content.Context;
     21 import android.content.pm.ActivityInfo;
     22 import android.content.res.CompatibilityInfo;
     23 import android.content.res.Configuration;
     24 import android.graphics.Rect;
     25 import android.graphics.RectF;
     26 import android.os.Bundle;
     27 import android.os.IBinder;
     28 import android.os.Looper;
     29 import android.view.animation.Animation;
     30 
     31 import java.io.PrintWriter;
     32 import java.lang.annotation.Retention;
     33 import java.lang.annotation.RetentionPolicy;
     34 
     35 /**
     36  * This interface supplies all UI-specific behavior of the window manager.  An
     37  * instance of it is created by the window manager when it starts up, and allows
     38  * customization of window layering, special window types, key dispatching, and
     39  * layout.
     40  *
     41  * <p>Because this provides deep interaction with the system window manager,
     42  * specific methods on this interface can be called from a variety of contexts
     43  * with various restrictions on what they can do.  These are encoded through
     44  * a suffixes at the end of a method encoding the thread the method is called
     45  * from and any locks that are held when it is being called; if no suffix
     46  * is attached to a method, then it is not called with any locks and may be
     47  * called from the main window manager thread or another thread calling into
     48  * the window manager.
     49  *
     50  * <p>The current suffixes are:
     51  *
     52  * <dl>
     53  * <dt> Ti <dd> Called from the input thread.  This is the thread that
     54  * collects pending input events and dispatches them to the appropriate window.
     55  * It may block waiting for events to be processed, so that the input stream is
     56  * properly serialized.
     57  * <dt> Tq <dd> Called from the low-level input queue thread.  This is the
     58  * thread that reads events out of the raw input devices and places them
     59  * into the global input queue that is read by the <var>Ti</var> thread.
     60  * This thread should not block for a long period of time on anything but the
     61  * key driver.
     62  * <dt> Lw <dd> Called with the main window manager lock held.  Because the
     63  * window manager is a very low-level system service, there are few other
     64  * system services you can call with this lock held.  It is explicitly okay to
     65  * make calls into the package manager and power manager; it is explicitly not
     66  * okay to make calls into the activity manager or most other services.  Note that
     67  * {@link android.content.Context#checkPermission(String, int, int)} and
     68  * variations require calling into the activity manager.
     69  * <dt> Li <dd> Called with the input thread lock held.  This lock can be
     70  * acquired by the window manager while it holds the window lock, so this is
     71  * even more restrictive than <var>Lw</var>.
     72  * </dl>
     73  *
     74  * @hide
     75  */
     76 public interface WindowManagerPolicy {
     77     // Policy flags.  These flags are also defined in frameworks/base/include/ui/Input.h.
     78     public final static int FLAG_WAKE = 0x00000001;
     79     public final static int FLAG_VIRTUAL = 0x00000002;
     80 
     81     public final static int FLAG_INJECTED = 0x01000000;
     82     public final static int FLAG_TRUSTED = 0x02000000;
     83     public final static int FLAG_FILTERED = 0x04000000;
     84     public final static int FLAG_DISABLE_KEY_REPEAT = 0x08000000;
     85 
     86     public final static int FLAG_INTERACTIVE = 0x20000000;
     87     public final static int FLAG_PASS_TO_USER = 0x40000000;
     88 
     89     // Flags used for indicating whether the internal and/or external input devices
     90     // of some type are available.
     91     public final static int PRESENCE_INTERNAL = 1 << 0;
     92     public final static int PRESENCE_EXTERNAL = 1 << 1;
     93 
     94     public final static boolean WATCH_POINTER = false;
     95 
     96     /**
     97      * Sticky broadcast of the current HDMI plugged state.
     98      */
     99     public final static String ACTION_HDMI_PLUGGED = "android.intent.action.HDMI_PLUGGED";
    100 
    101     /**
    102      * Extra in {@link #ACTION_HDMI_PLUGGED} indicating the state: true if
    103      * plugged in to HDMI, false if not.
    104      */
    105     public final static String EXTRA_HDMI_PLUGGED_STATE = "state";
    106 
    107     /**
    108      * Pass this event to the user / app.  To be returned from
    109      * {@link #interceptKeyBeforeQueueing}.
    110      */
    111     public final static int ACTION_PASS_TO_USER = 0x00000001;
    112 
    113     /**
    114      * Interface to the Window Manager state associated with a particular
    115      * window.  You can hold on to an instance of this interface from the call
    116      * to prepareAddWindow() until removeWindow().
    117      */
    118     public interface WindowState {
    119         /**
    120          * Return the uid of the app that owns this window.
    121          */
    122         int getOwningUid();
    123 
    124         /**
    125          * Return the package name of the app that owns this window.
    126          */
    127         String getOwningPackage();
    128 
    129         /**
    130          * Perform standard frame computation.  The result can be obtained with
    131          * getFrame() if so desired.  Must be called with the window manager
    132          * lock held.
    133          *
    134          * @param parentFrame The frame of the parent container this window
    135          * is in, used for computing its basic position.
    136          * @param displayFrame The frame of the overall display in which this
    137          * window can appear, used for constraining the overall dimensions
    138          * of the window.
    139          * @param overlayFrame The frame within the display that is inside
    140          * of the overlay region.
    141          * @param contentFrame The frame within the display in which we would
    142          * like active content to appear.  This will cause windows behind to
    143          * be resized to match the given content frame.
    144          * @param visibleFrame The frame within the display that the window
    145          * is actually visible, used for computing its visible insets to be
    146          * given to windows behind.
    147          * This can be used as a hint for scrolling (avoiding resizing)
    148          * the window to make certain that parts of its content
    149          * are visible.
    150          * @param decorFrame The decor frame specified by policy specific to this window,
    151          * to use for proper cropping during animation.
    152          * @param stableFrame The frame around which stable system decoration is positioned.
    153          */
    154         public void computeFrameLw(Rect parentFrame, Rect displayFrame,
    155                 Rect overlayFrame, Rect contentFrame, Rect visibleFrame, Rect decorFrame,
    156                 Rect stableFrame);
    157 
    158         /**
    159          * Retrieve the current frame of the window that has been assigned by
    160          * the window manager.  Must be called with the window manager lock held.
    161          *
    162          * @return Rect The rectangle holding the window frame.
    163          */
    164         public Rect getFrameLw();
    165 
    166         /**
    167          * Retrieve the current frame of the window that is actually shown.
    168          * Must be called with the window manager lock held.
    169          *
    170          * @return Rect The rectangle holding the shown window frame.
    171          */
    172         public RectF getShownFrameLw();
    173 
    174         /**
    175          * Retrieve the frame of the display that this window was last
    176          * laid out in.  Must be called with the
    177          * window manager lock held.
    178          *
    179          * @return Rect The rectangle holding the display frame.
    180          */
    181         public Rect getDisplayFrameLw();
    182 
    183         /**
    184          * Retrieve the frame of the area inside the overscan region of the
    185          * display that this window was last laid out in.  Must be called with the
    186          * window manager lock held.
    187          *
    188          * @return Rect The rectangle holding the display overscan frame.
    189          */
    190         public Rect getOverscanFrameLw();
    191 
    192         /**
    193          * Retrieve the frame of the content area that this window was last
    194          * laid out in.  This is the area in which the content of the window
    195          * should be placed.  It will be smaller than the display frame to
    196          * account for screen decorations such as a status bar or soft
    197          * keyboard.  Must be called with the
    198          * window manager lock held.
    199          *
    200          * @return Rect The rectangle holding the content frame.
    201          */
    202         public Rect getContentFrameLw();
    203 
    204         /**
    205          * Retrieve the frame of the visible area that this window was last
    206          * laid out in.  This is the area of the screen in which the window
    207          * will actually be fully visible.  It will be smaller than the
    208          * content frame to account for transient UI elements blocking it
    209          * such as an input method's candidates UI.  Must be called with the
    210          * window manager lock held.
    211          *
    212          * @return Rect The rectangle holding the visible frame.
    213          */
    214         public Rect getVisibleFrameLw();
    215 
    216         /**
    217          * Returns true if this window is waiting to receive its given
    218          * internal insets from the client app, and so should not impact the
    219          * layout of other windows.
    220          */
    221         public boolean getGivenInsetsPendingLw();
    222 
    223         /**
    224          * Retrieve the insets given by this window's client for the content
    225          * area of windows behind it.  Must be called with the
    226          * window manager lock held.
    227          *
    228          * @return Rect The left, top, right, and bottom insets, relative
    229          * to the window's frame, of the actual contents.
    230          */
    231         public Rect getGivenContentInsetsLw();
    232 
    233         /**
    234          * Retrieve the insets given by this window's client for the visible
    235          * area of windows behind it.  Must be called with the
    236          * window manager lock held.
    237          *
    238          * @return Rect The left, top, right, and bottom insets, relative
    239          * to the window's frame, of the actual visible area.
    240          */
    241         public Rect getGivenVisibleInsetsLw();
    242 
    243         /**
    244          * Retrieve the current LayoutParams of the window.
    245          *
    246          * @return WindowManager.LayoutParams The window's internal LayoutParams
    247          *         instance.
    248          */
    249         public WindowManager.LayoutParams getAttrs();
    250 
    251         /**
    252          * Return whether this window needs the menu key shown.  Must be called
    253          * with window lock held, because it may need to traverse down through
    254          * window list to determine the result.
    255          * @param bottom The bottom-most window to consider when determining this.
    256          */
    257         public boolean getNeedsMenuLw(WindowState bottom);
    258 
    259         /**
    260          * Retrieve the current system UI visibility flags associated with
    261          * this window.
    262          */
    263         public int getSystemUiVisibility();
    264 
    265         /**
    266          * Get the layer at which this window's surface will be Z-ordered.
    267          */
    268         public int getSurfaceLayer();
    269 
    270         /**
    271          * Return the token for the application (actually activity) that owns
    272          * this window.  May return null for system windows.
    273          *
    274          * @return An IApplicationToken identifying the owning activity.
    275          */
    276         public IApplicationToken getAppToken();
    277 
    278         /**
    279          * Return true if this window is participating in voice interaction.
    280          */
    281         public boolean isVoiceInteraction();
    282 
    283         /**
    284          * Return true if, at any point, the application token associated with
    285          * this window has actually displayed any windows.  This is most useful
    286          * with the "starting up" window to determine if any windows were
    287          * displayed when it is closed.
    288          *
    289          * @return Returns true if one or more windows have been displayed,
    290          *         else false.
    291          */
    292         public boolean hasAppShownWindows();
    293 
    294         /**
    295          * Is this window visible?  It is not visible if there is no
    296          * surface, or we are in the process of running an exit animation
    297          * that will remove the surface.
    298          */
    299         boolean isVisibleLw();
    300 
    301         /**
    302          * Like {@link #isVisibleLw}, but also counts a window that is currently
    303          * "hidden" behind the keyguard as visible.  This allows us to apply
    304          * things like window flags that impact the keyguard.
    305          */
    306         boolean isVisibleOrBehindKeyguardLw();
    307 
    308         /**
    309          * Is this window currently visible to the user on-screen?  It is
    310          * displayed either if it is visible or it is currently running an
    311          * animation before no longer being visible.  Must be called with the
    312          * window manager lock held.
    313          */
    314         boolean isDisplayedLw();
    315 
    316         /**
    317          * Return true if this window (or a window it is attached to, but not
    318          * considering its app token) is currently animating.
    319          */
    320         public boolean isAnimatingLw();
    321 
    322         /**
    323          * Is this window considered to be gone for purposes of layout?
    324          */
    325         boolean isGoneForLayoutLw();
    326 
    327         /**
    328          * Returns true if this window has been shown on screen at some time in
    329          * the past.  Must be called with the window manager lock held.
    330          */
    331         public boolean hasDrawnLw();
    332 
    333         /**
    334          * Can be called by the policy to force a window to be hidden,
    335          * regardless of whether the client or window manager would like
    336          * it shown.  Must be called with the window manager lock held.
    337          * Returns true if {@link #showLw} was last called for the window.
    338          */
    339         public boolean hideLw(boolean doAnimation);
    340 
    341         /**
    342          * Can be called to undo the effect of {@link #hideLw}, allowing a
    343          * window to be shown as long as the window manager and client would
    344          * also like it to be shown.  Must be called with the window manager
    345          * lock held.
    346          * Returns true if {@link #hideLw} was last called for the window.
    347          */
    348         public boolean showLw(boolean doAnimation);
    349 
    350         /**
    351          * Check whether the process hosting this window is currently alive.
    352          */
    353         public boolean isAlive();
    354 
    355         /**
    356          * Check if window is on {@link Display#DEFAULT_DISPLAY}.
    357          * @return true if window is on default display.
    358          */
    359         public boolean isDefaultDisplay();
    360     }
    361 
    362     /**
    363      * Representation of a "fake window" that the policy has added to the
    364      * window manager to consume events.
    365      */
    366     public interface FakeWindow {
    367         /**
    368          * Remove the fake window from the window manager.
    369          */
    370         void dismiss();
    371     }
    372 
    373     /**
    374      * Interface for calling back in to the window manager that is private
    375      * between it and the policy.
    376      */
    377     public interface WindowManagerFuncs {
    378         public static final int LID_ABSENT = -1;
    379         public static final int LID_CLOSED = 0;
    380         public static final int LID_OPEN = 1;
    381 
    382         public static final int CAMERA_LENS_COVER_ABSENT = -1;
    383         public static final int CAMERA_LENS_UNCOVERED = 0;
    384         public static final int CAMERA_LENS_COVERED = 1;
    385 
    386         /**
    387          * Ask the window manager to re-evaluate the system UI flags.
    388          */
    389         public void reevaluateStatusBarVisibility();
    390 
    391         /**
    392          * Add a fake window to the window manager.  This window sits
    393          * at the top of the other windows and consumes events.
    394          */
    395         public FakeWindow addFakeWindow(Looper looper,
    396                 InputEventReceiver.Factory inputEventReceiverFactory,
    397                 String name, int windowType, int layoutParamsFlags, int layoutParamsPrivateFlags,
    398                 boolean canReceiveKeys, boolean hasFocus, boolean touchFullscreen);
    399 
    400         /**
    401          * Returns a code that describes the current state of the lid switch.
    402          */
    403         public int getLidState();
    404 
    405         /**
    406          * Returns a code that descripbes whether the camera lens is covered or not.
    407          */
    408         public int getCameraLensCoverState();
    409 
    410         /**
    411          * Switch the keyboard layout for the given device.
    412          * Direction should be +1 or -1 to go to the next or previous keyboard layout.
    413          */
    414         public void switchKeyboardLayout(int deviceId, int direction);
    415 
    416         public void shutdown(boolean confirm);
    417         public void rebootSafeMode(boolean confirm);
    418 
    419         /**
    420          * Return the window manager lock needed to correctly call "Lw" methods.
    421          */
    422         public Object getWindowManagerLock();
    423 
    424         /** Register a system listener for touch events */
    425         void registerPointerEventListener(PointerEventListener listener);
    426 
    427         /** Unregister a system listener for touch events */
    428         void unregisterPointerEventListener(PointerEventListener listener);
    429     }
    430 
    431     public interface PointerEventListener {
    432         /**
    433          * 1. onPointerEvent will be called on the service.UiThread.
    434          * 2. motionEvent will be recycled after onPointerEvent returns so if it is needed later a
    435          * copy() must be made and the copy must be recycled.
    436          **/
    437         public void onPointerEvent(MotionEvent motionEvent);
    438     }
    439 
    440     /** Window has been added to the screen. */
    441     public static final int TRANSIT_ENTER = 1;
    442     /** Window has been removed from the screen. */
    443     public static final int TRANSIT_EXIT = 2;
    444     /** Window has been made visible. */
    445     public static final int TRANSIT_SHOW = 3;
    446     /** Window has been made invisible.
    447      * TODO: Consider removal as this is unused. */
    448     public static final int TRANSIT_HIDE = 4;
    449     /** The "application starting" preview window is no longer needed, and will
    450      * animate away to show the real window. */
    451     public static final int TRANSIT_PREVIEW_DONE = 5;
    452 
    453     // NOTE: screen off reasons are in order of significance, with more
    454     // important ones lower than less important ones.
    455 
    456     /** Screen turned off because of a device admin */
    457     public final int OFF_BECAUSE_OF_ADMIN = 1;
    458     /** Screen turned off because of power button */
    459     public final int OFF_BECAUSE_OF_USER = 2;
    460     /** Screen turned off because of timeout */
    461     public final int OFF_BECAUSE_OF_TIMEOUT = 3;
    462 
    463     /** @hide */
    464     @IntDef({USER_ROTATION_FREE, USER_ROTATION_LOCKED})
    465     @Retention(RetentionPolicy.SOURCE)
    466     public @interface UserRotationMode {}
    467 
    468     /** When not otherwise specified by the activity's screenOrientation, rotation should be
    469      * determined by the system (that is, using sensors). */
    470     public final int USER_ROTATION_FREE = 0;
    471     /** When not otherwise specified by the activity's screenOrientation, rotation is set by
    472      * the user. */
    473     public final int USER_ROTATION_LOCKED = 1;
    474 
    475     /**
    476      * Perform initialization of the policy.
    477      *
    478      * @param context The system context we are running in.
    479      */
    480     public void init(Context context, IWindowManager windowManager,
    481             WindowManagerFuncs windowManagerFuncs);
    482 
    483     /**
    484      * @return true if com.android.internal.R.bool#config_forceDefaultOrientation is true.
    485      */
    486     public boolean isDefaultOrientationForced();
    487 
    488     /**
    489      * Called by window manager once it has the initial, default native
    490      * display dimensions.
    491      */
    492     public void setInitialDisplaySize(Display display, int width, int height, int density);
    493 
    494     /**
    495      * Called by window manager to set the overscan region that should be used for the
    496      * given display.
    497      */
    498     public void setDisplayOverscan(Display display, int left, int top, int right, int bottom);
    499 
    500     /**
    501      * Check permissions when adding a window.
    502      *
    503      * @param attrs The window's LayoutParams.
    504      * @param outAppOp First element will be filled with the app op corresponding to
    505      *                 this window, or OP_NONE.
    506      *
    507      * @return {@link WindowManagerGlobal#ADD_OKAY} if the add can proceed;
    508      *      else an error code, usually
    509      *      {@link WindowManagerGlobal#ADD_PERMISSION_DENIED}, to abort the add.
    510      */
    511     public int checkAddPermission(WindowManager.LayoutParams attrs, int[] outAppOp);
    512 
    513     /**
    514      * Check permissions when adding a window.
    515      *
    516      * @param attrs The window's LayoutParams.
    517      *
    518      * @return True if the window may only be shown to the current user, false if the window can
    519      * be shown on all users' windows.
    520      */
    521     public boolean checkShowToOwnerOnly(WindowManager.LayoutParams attrs);
    522 
    523     /**
    524      * Sanitize the layout parameters coming from a client.  Allows the policy
    525      * to do things like ensure that windows of a specific type can't take
    526      * input focus.
    527      *
    528      * @param attrs The window layout parameters to be modified.  These values
    529      * are modified in-place.
    530      */
    531     public void adjustWindowParamsLw(WindowManager.LayoutParams attrs);
    532 
    533     /**
    534      * After the window manager has computed the current configuration based
    535      * on its knowledge of the display and input devices, it gives the policy
    536      * a chance to adjust the information contained in it.  If you want to
    537      * leave it as-is, simply do nothing.
    538      *
    539      * <p>This method may be called by any thread in the window manager, but
    540      * no internal locks in the window manager will be held.
    541      *
    542      * @param config The Configuration being computed, for you to change as
    543      * desired.
    544      * @param keyboardPresence Flags that indicate whether internal or external
    545      * keyboards are present.
    546      * @param navigationPresence Flags that indicate whether internal or external
    547      * navigation devices are present.
    548      */
    549     public void adjustConfigurationLw(Configuration config, int keyboardPresence,
    550             int navigationPresence);
    551 
    552     /**
    553      * Assign a window type to a layer.  Allows you to control how different
    554      * kinds of windows are ordered on-screen.
    555      *
    556      * @param type The type of window being assigned.
    557      *
    558      * @return int An arbitrary integer used to order windows, with lower
    559      *         numbers below higher ones.
    560      */
    561     public int windowTypeToLayerLw(int type);
    562 
    563     /**
    564      * Return how to Z-order sub-windows in relation to the window they are
    565      * attached to.  Return positive to have them ordered in front, negative for
    566      * behind.
    567      *
    568      * @param type The sub-window type code.
    569      *
    570      * @return int Layer in relation to the attached window, where positive is
    571      *         above and negative is below.
    572      */
    573     public int subWindowTypeToLayerLw(int type);
    574 
    575     /**
    576      * Get the highest layer (actually one more than) that the wallpaper is
    577      * allowed to be in.
    578      */
    579     public int getMaxWallpaperLayer();
    580 
    581     /**
    582      * Return the window layer at which windows appear above the normal
    583      * universe (that is no longer impacted by the universe background
    584      * transform).
    585      */
    586     public int getAboveUniverseLayer();
    587 
    588     /**
    589      * Return the display width available after excluding any screen
    590      * decorations that can never be removed.  That is, system bar or
    591      * button bar.
    592      */
    593     public int getNonDecorDisplayWidth(int fullWidth, int fullHeight, int rotation);
    594 
    595     /**
    596      * Return the display height available after excluding any screen
    597      * decorations that can never be removed.  That is, system bar or
    598      * button bar.
    599      */
    600     public int getNonDecorDisplayHeight(int fullWidth, int fullHeight, int rotation);
    601 
    602     /**
    603      * Return the available screen width that we should report for the
    604      * configuration.  This must be no larger than
    605      * {@link #getNonDecorDisplayWidth(int, int, int)}; it may be smaller than
    606      * that to account for more transient decoration like a status bar.
    607      */
    608     public int getConfigDisplayWidth(int fullWidth, int fullHeight, int rotation);
    609 
    610     /**
    611      * Return the available screen height that we should report for the
    612      * configuration.  This must be no larger than
    613      * {@link #getNonDecorDisplayHeight(int, int, int)}; it may be smaller than
    614      * that to account for more transient decoration like a status bar.
    615      */
    616     public int getConfigDisplayHeight(int fullWidth, int fullHeight, int rotation);
    617 
    618     /**
    619      * Return whether the given window is forcibly hiding all windows except windows with
    620      * FLAG_SHOW_WHEN_LOCKED set.  Typically returns true for the keyguard.
    621      */
    622     public boolean isForceHiding(WindowManager.LayoutParams attrs);
    623 
    624 
    625     /**
    626      * Return whether the given window can become one that passes isForceHiding() test.
    627      * Typically returns true for the StatusBar.
    628      */
    629     public boolean isKeyguardHostWindow(WindowManager.LayoutParams attrs);
    630 
    631     /**
    632      * Determine if a window that is behind one that is force hiding
    633      * (as determined by {@link #isForceHiding}) should actually be hidden.
    634      * For example, typically returns false for the status bar.  Be careful
    635      * to return false for any window that you may hide yourself, since this
    636      * will conflict with what you set.
    637      */
    638     public boolean canBeForceHidden(WindowState win, WindowManager.LayoutParams attrs);
    639 
    640     /**
    641      * Return the window that is hiding the keyguard, if such a thing exists.
    642      */
    643     public WindowState getWinShowWhenLockedLw();
    644 
    645     /**
    646      * Called when the system would like to show a UI to indicate that an
    647      * application is starting.  You can use this to add a
    648      * APPLICATION_STARTING_TYPE window with the given appToken to the window
    649      * manager (using the normal window manager APIs) that will be shown until
    650      * the application displays its own window.  This is called without the
    651      * window manager locked so that you can call back into it.
    652      *
    653      * @param appToken Token of the application being started.
    654      * @param packageName The name of the application package being started.
    655      * @param theme Resource defining the application's overall visual theme.
    656      * @param nonLocalizedLabel The default title label of the application if
    657      *        no data is found in the resource.
    658      * @param labelRes The resource ID the application would like to use as its name.
    659      * @param icon The resource ID the application would like to use as its icon.
    660      * @param windowFlags Window layout flags.
    661      *
    662      * @return Optionally you can return the View that was used to create the
    663      *         window, for easy removal in removeStartingWindow.
    664      *
    665      * @see #removeStartingWindow
    666      */
    667     public View addStartingWindow(IBinder appToken, String packageName,
    668             int theme, CompatibilityInfo compatInfo, CharSequence nonLocalizedLabel,
    669             int labelRes, int icon, int logo, int windowFlags);
    670 
    671     /**
    672      * Called when the first window of an application has been displayed, while
    673      * {@link #addStartingWindow} has created a temporary initial window for
    674      * that application.  You should at this point remove the window from the
    675      * window manager.  This is called without the window manager locked so
    676      * that you can call back into it.
    677      *
    678      * <p>Note: due to the nature of these functions not being called with the
    679      * window manager locked, you must be prepared for this function to be
    680      * called multiple times and/or an initial time with a null View window
    681      * even if you previously returned one.
    682      *
    683      * @param appToken Token of the application that has started.
    684      * @param window Window View that was returned by createStartingWindow.
    685      *
    686      * @see #addStartingWindow
    687      */
    688     public void removeStartingWindow(IBinder appToken, View window);
    689 
    690     /**
    691      * Prepare for a window being added to the window manager.  You can throw an
    692      * exception here to prevent the window being added, or do whatever setup
    693      * you need to keep track of the window.
    694      *
    695      * @param win The window being added.
    696      * @param attrs The window's LayoutParams.
    697      *
    698      * @return {@link WindowManagerGlobal#ADD_OKAY} if the add can proceed, else an
    699      *         error code to abort the add.
    700      */
    701     public int prepareAddWindowLw(WindowState win,
    702             WindowManager.LayoutParams attrs);
    703 
    704     /**
    705      * Called when a window is being removed from a window manager.  Must not
    706      * throw an exception -- clean up as much as possible.
    707      *
    708      * @param win The window being removed.
    709      */
    710     public void removeWindowLw(WindowState win);
    711 
    712     /**
    713      * Control the animation to run when a window's state changes.  Return a
    714      * non-0 number to force the animation to a specific resource ID, or 0
    715      * to use the default animation.
    716      *
    717      * @param win The window that is changing.
    718      * @param transit What is happening to the window: {@link #TRANSIT_ENTER},
    719      *                {@link #TRANSIT_EXIT}, {@link #TRANSIT_SHOW}, or
    720      *                {@link #TRANSIT_HIDE}.
    721      *
    722      * @return Resource ID of the actual animation to use, or 0 for none.
    723      */
    724     public int selectAnimationLw(WindowState win, int transit);
    725 
    726     /**
    727      * Determine the animation to run for a rotation transition based on the
    728      * top fullscreen windows {@link WindowManager.LayoutParams#rotationAnimation}
    729      * and whether it is currently fullscreen and frontmost.
    730      *
    731      * @param anim The exiting animation resource id is stored in anim[0], the
    732      * entering animation resource id is stored in anim[1].
    733      */
    734     public void selectRotationAnimationLw(int anim[]);
    735 
    736     /**
    737      * Validate whether the current top fullscreen has specified the same
    738      * {@link WindowManager.LayoutParams#rotationAnimation} value as that
    739      * being passed in from the previous top fullscreen window.
    740      *
    741      * @param exitAnimId exiting resource id from the previous window.
    742      * @param enterAnimId entering resource id from the previous window.
    743      * @param forceDefault For rotation animations only, if true ignore the
    744      * animation values and just return false.
    745      * @return true if the previous values are still valid, false if they
    746      * should be replaced with the default.
    747      */
    748     public boolean validateRotationAnimationLw(int exitAnimId, int enterAnimId,
    749             boolean forceDefault);
    750 
    751     /**
    752      * Create and return an animation to re-display a force hidden window.
    753      */
    754     public Animation createForceHideEnterAnimation(boolean onWallpaper,
    755             boolean goingToNotificationShade);
    756 
    757     /**
    758      * Create and return an animation to let the wallpaper disappear after being shown on a force
    759      * hiding window.
    760      */
    761     public Animation createForceHideWallpaperExitAnimation(boolean goingToNotificationShade);
    762 
    763     /**
    764      * Called from the input reader thread before a key is enqueued.
    765      *
    766      * <p>There are some actions that need to be handled here because they
    767      * affect the power state of the device, for example, the power keys.
    768      * Generally, it's best to keep as little as possible in the queue thread
    769      * because it's the most fragile.
    770      * @param event The key event.
    771      * @param policyFlags The policy flags associated with the key.
    772      *
    773      * @return Actions flags: may be {@link #ACTION_PASS_TO_USER}.
    774      */
    775     public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags);
    776 
    777     /**
    778      * Called from the input reader thread before a motion is enqueued when the device is in a
    779      * non-interactive state.
    780      *
    781      * <p>There are some actions that need to be handled here because they
    782      * affect the power state of the device, for example, waking on motions.
    783      * Generally, it's best to keep as little as possible in the queue thread
    784      * because it's the most fragile.
    785      * @param policyFlags The policy flags associated with the motion.
    786      *
    787      * @return Actions flags: may be {@link #ACTION_PASS_TO_USER}.
    788      */
    789     public int interceptMotionBeforeQueueingNonInteractive(long whenNanos, int policyFlags);
    790 
    791     /**
    792      * Called from the input dispatcher thread before a key is dispatched to a window.
    793      *
    794      * <p>Allows you to define
    795      * behavior for keys that can not be overridden by applications.
    796      * This method is called from the input thread, with no locks held.
    797      *
    798      * @param win The window that currently has focus.  This is where the key
    799      *            event will normally go.
    800      * @param event The key event.
    801      * @param policyFlags The policy flags associated with the key.
    802      * @return 0 if the key should be dispatched immediately, -1 if the key should
    803      * not be dispatched ever, or a positive value indicating the number of
    804      * milliseconds by which the key dispatch should be delayed before trying
    805      * again.
    806      */
    807     public long interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags);
    808 
    809     /**
    810      * Called from the input dispatcher thread when an application did not handle
    811      * a key that was dispatched to it.
    812      *
    813      * <p>Allows you to define default global behavior for keys that were not handled
    814      * by applications.  This method is called from the input thread, with no locks held.
    815      *
    816      * @param win The window that currently has focus.  This is where the key
    817      *            event will normally go.
    818      * @param event The key event.
    819      * @param policyFlags The policy flags associated with the key.
    820      * @return Returns an alternate key event to redispatch as a fallback, or null to give up.
    821      * The caller is responsible for recycling the key event.
    822      */
    823     public KeyEvent dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags);
    824 
    825     /**
    826      * Called when layout of the windows is about to start.
    827      *
    828      * @param isDefaultDisplay true if window is on {@link Display#DEFAULT_DISPLAY}.
    829      * @param displayWidth The current full width of the screen.
    830      * @param displayHeight The current full height of the screen.
    831      * @param displayRotation The current rotation being applied to the base
    832      * window.
    833      */
    834     public void beginLayoutLw(boolean isDefaultDisplay, int displayWidth, int displayHeight,
    835                               int displayRotation);
    836 
    837     /**
    838      * Returns the bottom-most layer of the system decor, above which no policy decor should
    839      * be applied.
    840      */
    841     public int getSystemDecorLayerLw();
    842 
    843     /**
    844      * Return the rectangle of the screen that is available for applications to run in.
    845      * This will be called immediately after {@link #beginLayoutLw}.
    846      *
    847      * @param r The rectangle to be filled with the boundaries available to applications.
    848      */
    849     public void getContentRectLw(Rect r);
    850 
    851     /**
    852      * Called for each window attached to the window manager as layout is
    853      * proceeding.  The implementation of this function must take care of
    854      * setting the window's frame, either here or in finishLayout().
    855      *
    856      * @param win The window being positioned.
    857      * @param attached For sub-windows, the window it is attached to; this
    858      *                 window will already have had layoutWindow() called on it
    859      *                 so you can use its Rect.  Otherwise null.
    860      */
    861     public void layoutWindowLw(WindowState win, WindowState attached);
    862 
    863 
    864     /**
    865      * Return the insets for the areas covered by system windows. These values
    866      * are computed on the most recent layout, so they are not guaranteed to
    867      * be correct.
    868      *
    869      * @param attrs The LayoutParams of the window.
    870      * @param outContentInsets The areas covered by system windows, expressed as positive insets.
    871      * @param outStableInsets The areas covered by stable system windows irrespective of their
    872      *                        current visibility. Expressed as positive insets.
    873      *
    874      */
    875     public void getInsetHintLw(WindowManager.LayoutParams attrs, Rect outContentInsets,
    876             Rect outStableInsets);
    877 
    878     /**
    879      * Called when layout of the windows is finished.  After this function has
    880      * returned, all windows given to layoutWindow() <em>must</em> have had a
    881      * frame assigned.
    882      */
    883     public void finishLayoutLw();
    884 
    885     /** Layout state may have changed (so another layout will be performed) */
    886     static final int FINISH_LAYOUT_REDO_LAYOUT = 0x0001;
    887     /** Configuration state may have changed */
    888     static final int FINISH_LAYOUT_REDO_CONFIG = 0x0002;
    889     /** Wallpaper may need to move */
    890     static final int FINISH_LAYOUT_REDO_WALLPAPER = 0x0004;
    891     /** Need to recompute animations */
    892     static final int FINISH_LAYOUT_REDO_ANIM = 0x0008;
    893 
    894     /**
    895      * Called following layout of all windows before each window has policy applied.
    896      *
    897      * @param displayWidth The current full width of the screen.
    898      * @param displayHeight The current full height of the screen.
    899      */
    900     public void beginPostLayoutPolicyLw(int displayWidth, int displayHeight);
    901 
    902     /**
    903      * Called following layout of all window to apply policy to each window.
    904      *
    905      * @param win The window being positioned.
    906      * @param attrs The LayoutParams of the window.
    907      * @param attached For sub-windows, the window it is attached to. Otherwise null.
    908      */
    909     public void applyPostLayoutPolicyLw(WindowState win,
    910             WindowManager.LayoutParams attrs, WindowState attached);
    911 
    912     /**
    913      * Called following layout of all windows and after policy has been applied
    914      * to each window. If in this function you do
    915      * something that may have modified the animation state of another window,
    916      * be sure to return non-zero in order to perform another pass through layout.
    917      *
    918      * @return Return any bit set of {@link #FINISH_LAYOUT_REDO_LAYOUT},
    919      * {@link #FINISH_LAYOUT_REDO_CONFIG}, {@link #FINISH_LAYOUT_REDO_WALLPAPER},
    920      * or {@link #FINISH_LAYOUT_REDO_ANIM}.
    921      */
    922     public int finishPostLayoutPolicyLw();
    923 
    924     /**
    925      * Return true if it is okay to perform animations for an app transition
    926      * that is about to occur.  You may return false for this if, for example,
    927      * the lock screen is currently displayed so the switch should happen
    928      * immediately.
    929      */
    930     public boolean allowAppAnimationsLw();
    931 
    932 
    933     /**
    934      * A new window has been focused.
    935      */
    936     public int focusChangedLw(WindowState lastFocus, WindowState newFocus);
    937 
    938     /**
    939      * Called when the device is waking up.
    940      */
    941     public void wakingUp();
    942 
    943     /**
    944      * Called when the device is going to sleep.
    945      *
    946      * @param why {@link #OFF_BECAUSE_OF_USER} or
    947      * {@link #OFF_BECAUSE_OF_TIMEOUT}.
    948      */
    949     public void goingToSleep(int why);
    950 
    951     /**
    952      * Called when the device is about to turn on the screen to show content.
    953      * When waking up, this method will be called once after the call to wakingUp().
    954      * When dozing, the method will be called sometime after the call to goingToSleep() and
    955      * may be called repeatedly in the case where the screen is pulsing on and off.
    956      *
    957      * Must call back on the listener to tell it when the higher-level system
    958      * is ready for the screen to go on (i.e. the lock screen is shown).
    959      */
    960     public void screenTurningOn(ScreenOnListener screenOnListener);
    961 
    962     /**
    963      * Called when the device has turned the screen off.
    964      */
    965     public void screenTurnedOff();
    966 
    967     public interface ScreenOnListener {
    968         void onScreenOn();
    969     }
    970 
    971     /**
    972      * Return whether the default display is on and not blocked by a black surface.
    973      */
    974     public boolean isScreenOn();
    975 
    976     /**
    977      * Tell the policy that the lid switch has changed state.
    978      * @param whenNanos The time when the change occurred in uptime nanoseconds.
    979      * @param lidOpen True if the lid is now open.
    980      */
    981     public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen);
    982 
    983     /**
    984      * Tell the policy that the camera lens has been covered or uncovered.
    985      * @param whenNanos The time when the change occurred in uptime nanoseconds.
    986      * @param lensCovered True if the lens is covered.
    987      */
    988     public void notifyCameraLensCoverSwitchChanged(long whenNanos, boolean lensCovered);
    989 
    990     /**
    991      * Tell the policy if anyone is requesting that keyguard not come on.
    992      *
    993      * @param enabled Whether keyguard can be on or not.  does not actually
    994      * turn it on, unless it was previously disabled with this function.
    995      *
    996      * @see android.app.KeyguardManager.KeyguardLock#disableKeyguard()
    997      * @see android.app.KeyguardManager.KeyguardLock#reenableKeyguard()
    998      */
    999     @SuppressWarnings("javadoc")
   1000     public void enableKeyguard(boolean enabled);
   1001 
   1002     /**
   1003      * Callback used by {@link WindowManagerPolicy#exitKeyguardSecurely}
   1004      */
   1005     interface OnKeyguardExitResult {
   1006         void onKeyguardExitResult(boolean success);
   1007     }
   1008 
   1009     /**
   1010      * Tell the policy if anyone is requesting the keyguard to exit securely
   1011      * (this would be called after the keyguard was disabled)
   1012      * @param callback Callback to send the result back.
   1013      * @see android.app.KeyguardManager#exitKeyguardSecurely(android.app.KeyguardManager.OnKeyguardExitResult)
   1014      */
   1015     @SuppressWarnings("javadoc")
   1016     void exitKeyguardSecurely(OnKeyguardExitResult callback);
   1017 
   1018     /**
   1019      * isKeyguardLocked
   1020      *
   1021      * Return whether the keyguard is currently locked.
   1022      *
   1023      * @return true if in keyguard is locked.
   1024      */
   1025     public boolean isKeyguardLocked();
   1026 
   1027     /**
   1028      * isKeyguardSecure
   1029      *
   1030      * Return whether the keyguard requires a password to unlock.
   1031      *
   1032      * @return true if in keyguard is secure.
   1033      */
   1034     public boolean isKeyguardSecure();
   1035 
   1036     /**
   1037      * inKeyguardRestrictedKeyInputMode
   1038      *
   1039      * if keyguard screen is showing or in restricted key input mode (i.e. in
   1040      * keyguard password emergency screen). When in such mode, certain keys,
   1041      * such as the Home key and the right soft keys, don't work.
   1042      *
   1043      * @return true if in keyguard restricted input mode.
   1044      */
   1045     public boolean inKeyguardRestrictedKeyInputMode();
   1046 
   1047     /**
   1048      * Ask the policy to dismiss the keyguard, if it is currently shown.
   1049      */
   1050     public void dismissKeyguardLw();
   1051 
   1052     /**
   1053      * Notifies the keyguard that the activity has drawn it was waiting for.
   1054      */
   1055     public void notifyActivityDrawnForKeyguardLw();
   1056 
   1057     /**
   1058      * Ask the policy whether the Keyguard has drawn. If the Keyguard is disabled, this method
   1059      * returns true as soon as we know that Keyguard is disabled.
   1060      *
   1061      * @return true if the keyguard has drawn.
   1062      */
   1063     public boolean isKeyguardDrawnLw();
   1064 
   1065     /**
   1066      * Given an orientation constant, returns the appropriate surface rotation,
   1067      * taking into account sensors, docking mode, rotation lock, and other factors.
   1068      *
   1069      * @param orientation An orientation constant, such as
   1070      * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}.
   1071      * @param lastRotation The most recently used rotation.
   1072      * @return The surface rotation to use.
   1073      */
   1074     public int rotationForOrientationLw(@ActivityInfo.ScreenOrientation int orientation,
   1075             int lastRotation);
   1076 
   1077     /**
   1078      * Given an orientation constant and a rotation, returns true if the rotation
   1079      * has compatible metrics to the requested orientation.  For example, if
   1080      * the application requested landscape and got seascape, then the rotation
   1081      * has compatible metrics; if the application requested portrait and got landscape,
   1082      * then the rotation has incompatible metrics; if the application did not specify
   1083      * a preference, then anything goes.
   1084      *
   1085      * @param orientation An orientation constant, such as
   1086      * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}.
   1087      * @param rotation The rotation to check.
   1088      * @return True if the rotation is compatible with the requested orientation.
   1089      */
   1090     public boolean rotationHasCompatibleMetricsLw(@ActivityInfo.ScreenOrientation int orientation,
   1091             int rotation);
   1092 
   1093     /**
   1094      * Called by the window manager when the rotation changes.
   1095      *
   1096      * @param rotation The new rotation.
   1097      */
   1098     public void setRotationLw(int rotation);
   1099 
   1100     /**
   1101      * Called when the system is mostly done booting to set whether
   1102      * the system should go into safe mode.
   1103      */
   1104     public void setSafeMode(boolean safeMode);
   1105 
   1106     /**
   1107      * Called when the system is mostly done booting.
   1108      */
   1109     public void systemReady();
   1110 
   1111     /**
   1112      * Called when the system is done booting to the point where the
   1113      * user can start interacting with it.
   1114      */
   1115     public void systemBooted();
   1116 
   1117     /**
   1118      * Show boot time message to the user.
   1119      */
   1120     public void showBootMessage(final CharSequence msg, final boolean always);
   1121 
   1122     /**
   1123      * Hide the UI for showing boot messages, never to be displayed again.
   1124      */
   1125     public void hideBootMessages();
   1126 
   1127     /**
   1128      * Called when userActivity is signalled in the power manager.
   1129      * This is safe to call from any thread, with any window manager locks held or not.
   1130      */
   1131     public void userActivity();
   1132 
   1133     /**
   1134      * Called when we have finished booting and can now display the home
   1135      * screen to the user.  This will happen after systemReady(), and at
   1136      * this point the display is active.
   1137      */
   1138     public void enableScreenAfterBoot();
   1139 
   1140     public void setCurrentOrientationLw(@ActivityInfo.ScreenOrientation int newOrientation);
   1141 
   1142     /**
   1143      * Call from application to perform haptic feedback on its window.
   1144      */
   1145     public boolean performHapticFeedbackLw(WindowState win, int effectId, boolean always);
   1146 
   1147     /**
   1148      * Called when we have started keeping the screen on because a window
   1149      * requesting this has become visible.
   1150      */
   1151     public void keepScreenOnStartedLw();
   1152 
   1153     /**
   1154      * Called when we have stopped keeping the screen on because the last window
   1155      * requesting this is no longer visible.
   1156      */
   1157     public void keepScreenOnStoppedLw();
   1158 
   1159     /**
   1160      * Gets the current user rotation mode.
   1161      *
   1162      * @return The rotation mode.
   1163      *
   1164      * @see WindowManagerPolicy#USER_ROTATION_LOCKED
   1165      * @see WindowManagerPolicy#USER_ROTATION_FREE
   1166      */
   1167     @UserRotationMode
   1168     public int getUserRotationMode();
   1169 
   1170     /**
   1171      * Inform the policy that the user has chosen a preferred orientation ("rotation lock").
   1172      *
   1173      * @param mode One of {@link WindowManagerPolicy#USER_ROTATION_LOCKED} or
   1174      *             {@link WindowManagerPolicy#USER_ROTATION_FREE}.
   1175      * @param rotation One of {@link Surface#ROTATION_0}, {@link Surface#ROTATION_90},
   1176      *                 {@link Surface#ROTATION_180}, {@link Surface#ROTATION_270}.
   1177      */
   1178     public void setUserRotationMode(@UserRotationMode int mode, @Surface.Rotation int rotation);
   1179 
   1180     /**
   1181      * Called when a new system UI visibility is being reported, allowing
   1182      * the policy to adjust what is actually reported.
   1183      * @param visibility The raw visibility reported by the status bar.
   1184      * @return The new desired visibility.
   1185      */
   1186     public int adjustSystemUiVisibilityLw(int visibility);
   1187 
   1188     /**
   1189      * Specifies whether there is an on-screen navigation bar separate from the status bar.
   1190      */
   1191     public boolean hasNavigationBar();
   1192 
   1193     /**
   1194      * Lock the device now.
   1195      */
   1196     public void lockNow(Bundle options);
   1197 
   1198     /**
   1199      * Set the last used input method window state. This state is used to make IME transition
   1200      * smooth.
   1201      * @hide
   1202      */
   1203     public void setLastInputMethodWindowLw(WindowState ime, WindowState target);
   1204 
   1205     /**
   1206      * Show the recents task list app.
   1207      * @hide
   1208      */
   1209     public void showRecentApps();
   1210 
   1211     /**
   1212      * Show the global actions dialog.
   1213      * @hide
   1214      */
   1215     public void showGlobalActions();
   1216 
   1217     /**
   1218      * @return The current height of the input method window.
   1219      */
   1220     public int getInputMethodWindowVisibleHeightLw();
   1221 
   1222     /**
   1223      * Called when the current user changes. Guaranteed to be called before the broadcast
   1224      * of the new user id is made to all listeners.
   1225      *
   1226      * @param newUserId The id of the incoming user.
   1227      */
   1228     public void setCurrentUserLw(int newUserId);
   1229 
   1230     /**
   1231      * Print the WindowManagerPolicy's state into the given stream.
   1232      *
   1233      * @param prefix Text to print at the front of each line.
   1234      * @param writer The PrintWriter to which you should dump your state.  This will be
   1235      * closed for you after you return.
   1236      * @param args additional arguments to the dump request.
   1237      */
   1238     public void dump(String prefix, PrintWriter writer, String[] args);
   1239 
   1240     /**
   1241      * Returns whether a given window type can be magnified.
   1242      *
   1243      * @param windowType The window type.
   1244      * @return True if the window can be magnified.
   1245      */
   1246     public boolean canMagnifyWindow(int windowType);
   1247 
   1248     /**
   1249      * Returns whether a given window type is considered a top level one.
   1250      * A top level window does not have a container, i.e. attached window,
   1251      * or if it has a container it is laid out as a top-level window, not
   1252      * as a child of its container.
   1253      *
   1254      * @param windowType The window type.
   1255      * @return True if the window is a top level one.
   1256      */
   1257     public boolean isTopLevelWindow(int windowType);
   1258 
   1259     /**
   1260      * Notifies the keyguard to start fading out.
   1261      *
   1262      * @param startTime the start time of the animation in uptime milliseconds
   1263      * @param fadeoutDuration the duration of the exit animation, in milliseconds
   1264      */
   1265     public void startKeyguardExitAnimation(long startTime, long fadeoutDuration);
   1266 }
   1267