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  /external/chromium_org/cc/quads/
draw_quad.h 25 // from DrawQuad store additional data in their derived instance. The Material
36 enum Material {
65 Material material; member in class:cc::DrawQuad
89 bool IsDebugQuad() const { return material == DEBUG_BORDER; }
135 Material material,
  /cts/suite/cts/deviceTests/browserbench/assets/octane/
raytrace.js 61 // flog/material/basematerial.js
62 // flog/material/solid.js
63 // flog/material/chessboard.js
320 if(typeof(Flog.RayTracer.Material) == 'undefined') Flog.RayTracer.Material = {};
322 Flog.RayTracer.Material.BaseMaterial = Class.create();
324 Flog.RayTracer.Material.BaseMaterial.prototype = {
348 return 'Material [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']';
355 Flog.RayTracer.Material.Solid = Class.create();
357 Flog.RayTracer.Material.Solid.prototype = Object.extend
    [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v4/
v8-raytrace.js 56 // flog/material/basematerial.js
57 // flog/material/solid.js
58 // flog/material/chessboard.js
321 if(typeof(Flog.RayTracer.Material) == 'undefined') Flog.RayTracer.Material = {};
323 Flog.RayTracer.Material.BaseMaterial = Class.create();
325 Flog.RayTracer.Material.BaseMaterial.prototype = {
349 return 'Material [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']';
356 Flog.RayTracer.Material.Solid = Class.create();
358 Flog.RayTracer.Material.Solid.prototype = Object.extend
    [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v5/
v8-raytrace.js 56 // flog/material/basematerial.js
57 // flog/material/solid.js
58 // flog/material/chessboard.js
321 if(typeof(Flog.RayTracer.Material) == 'undefined') Flog.RayTracer.Material = {};
323 Flog.RayTracer.Material.BaseMaterial = Class.create();
325 Flog.RayTracer.Material.BaseMaterial.prototype = {
349 return 'Material [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']';
356 Flog.RayTracer.Material.Solid = Class.create();
358 Flog.RayTracer.Material.Solid.prototype = Object.extend
    [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v6/
v8-raytrace.js 56 // flog/material/basematerial.js
57 // flog/material/solid.js
58 // flog/material/chessboard.js
315 if(typeof(Flog.RayTracer.Material) == 'undefined') Flog.RayTracer.Material = {};
317 Flog.RayTracer.Material.BaseMaterial = Class.create();
319 Flog.RayTracer.Material.BaseMaterial.prototype = {
343 return 'Material [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']';
350 Flog.RayTracer.Material.Solid = Class.create();
352 Flog.RayTracer.Material.Solid.prototype = Object.extend
    [all...]
  /external/chromium_org/v8/benchmarks/
raytrace.js 61 // flog/material/basematerial.js
62 // flog/material/solid.js
63 // flog/material/chessboard.js
320 if(typeof(Flog.RayTracer.Material) == 'undefined') Flog.RayTracer.Material = {};
322 Flog.RayTracer.Material.BaseMaterial = Class.create();
324 Flog.RayTracer.Material.BaseMaterial.prototype = {
348 return 'Material [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']';
355 Flog.RayTracer.Material.Solid = Class.create();
357 Flog.RayTracer.Material.Solid.prototype = Object.extend
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
mtypes.h 572 * \name Bit flags used for updating material values.
633 * Material state.
685 GLfloat _MatAmbient[2][3]; /**< material ambient * light ambient */
686 GLfloat _MatDiffuse[2][3]; /**< material diffuse * light diffuse */
687 GLfloat _MatSpecular[2][3]; /**< material spec * light specular */
936 * Front and back material values.
939 struct gl_material Material;
    [all...]
  /external/mesa3d/src/mesa/main/
mtypes.h 572 * \name Bit flags used for updating material values.
633 * Material state.
685 GLfloat _MatAmbient[2][3]; /**< material ambient * light ambient */
686 GLfloat _MatDiffuse[2][3]; /**< material diffuse * light diffuse */
687 GLfloat _MatSpecular[2][3]; /**< material spec * light specular */
936 * Front and back material values.
939 struct gl_material Material;
    [all...]

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