1 package com.bumptech.glide; 2 3 public enum MemoryCategory { 4 LOW(0.5f), 5 NORMAL(1f), 6 HIGH(1.5f); 7 8 private float multiplier; 9 10 MemoryCategory(float multiplier) { 11 this.multiplier = multiplier; 12 } 13 14 public float getMultiplier() { 15 return multiplier; 16 } 17 } 18